diff options
Diffstat (limited to 'misc/wiiu/Makefile')
-rw-r--r-- | misc/wiiu/Makefile | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/misc/wiiu/Makefile b/misc/wiiu/Makefile new file mode 100644 index 0000000..47bad6d --- /dev/null +++ b/misc/wiiu/Makefile @@ -0,0 +1,174 @@ +#------------------------------------------------------------------------------- +.SUFFIXES: +#------------------------------------------------------------------------------- + +ifeq ($(strip $(DEVKITPRO)),) +$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro") +endif + +TOPDIR ?= $(CURDIR) + +#------------------------------------------------------------------------------- +# APP_NAME sets the long name of the application +# APP_SHORTNAME sets the short name of the application +# APP_AUTHOR sets the author of the application +#------------------------------------------------------------------------------- +#APP_NAME := Application Name +#APP_SHORTNAME := App Name +#APP_AUTHOR := Built with devkitPPC & wut + +include $(DEVKITPRO)/wut/share/wut_rules + +#------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# DATA is a list of directories containing data files +# INCLUDES is a list of directories containing header files +# CONTENT is the path to the bundled folder that will be mounted as /vol/content/ +# ICON is the game icon, leave blank to use default rule +# TV_SPLASH is the image displayed during bootup on the TV, leave blank to use default rule +# DRC_SPLASH is the image displayed during bootup on the DRC, leave blank to use default rule +#------------------------------------------------------------------------------- +TARGET := ClassiCube-wiiu +BUILD := build-wiiu +SOURCES := src third_party/bearssl/src +SHADERS := misc/wiiu +DATA := data +INCLUDES := third_party/bearssl/inc +CONTENT := +ICON := +TV_SPLASH := +DRC_SPLASH := + +#------------------------------------------------------------------------------- +# options for code generation +#------------------------------------------------------------------------------- +CFLAGS := -g -Wall -O2 -ffunction-sections -fno-math-errno \ + $(MACHDEP) + +CFLAGS += $(INCLUDE) -D__WIIU__ -D__WUT__ + +CXXFLAGS := $(CFLAGS) + +ASFLAGS := -g $(ARCH) +LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map) + +LIBS := -lwut -lm + +#------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level +# containing include and lib +#------------------------------------------------------------------------------- +LIBDIRS := $(PORTLIBS) $(WUT_ROOT) + +#------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#------------------------------------------------------------------------------- +ifneq ($(BUILD),$(notdir $(CURDIR))) +#------------------------------------------------------------------------------- + +export OUTPUT := $(CURDIR)/$(TARGET) +export TOPDIR := $(CURDIR) + +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) + +export DEPSDIR := $(CURDIR)/$(BUILD) + +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) \ + $(foreach dir,$(SHADERS),$(notdir $(wildcard $(dir)/*.gsh))) + +export LD := $(CXX) + +export OFILES_BIN := $(addsuffix .o,$(BINFILES)) +export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) +export OFILES := $(OFILES_BIN) $(OFILES_SRC) +export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) + +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(CURDIR)/$(BUILD) + +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) + +ifneq (,$(strip $(CONTENT))) + export APP_CONTENT := $(TOPDIR)/$(CONTENT) +endif + +ifneq (,$(strip $(ICON))) + export APP_ICON := $(TOPDIR)/$(ICON) +else ifneq (,$(wildcard $(TOPDIR)/$(TARGET).png)) + export APP_ICON := $(TOPDIR)/$(TARGET).png +else ifneq (,$(wildcard $(TOPDIR)/icon.png)) + export APP_ICON := $(TOPDIR)/icon.png +endif + +ifneq (,$(strip $(TV_SPLASH))) + export APP_TV_SPLASH := $(TOPDIR)/$(TV_SPLASH) +else ifneq (,$(wildcard $(TOPDIR)/tv-splash.png)) + export APP_TV_SPLASH := $(TOPDIR)/tv-splash.png +else ifneq (,$(wildcard $(TOPDIR)/splash.png)) + export APP_TV_SPLASH := $(TOPDIR)/splash.png +endif + +ifneq (,$(strip $(DRC_SPLASH))) + export APP_DRC_SPLASH := $(TOPDIR)/$(DRC_SPLASH) +else ifneq (,$(wildcard $(TOPDIR)/drc-splash.png)) + export APP_DRC_SPLASH := $(TOPDIR)/drc-splash.png +else ifneq (,$(wildcard $(TOPDIR)/splash.png)) + export APP_DRC_SPLASH := $(TOPDIR)/splash.png +endif + +.PHONY: $(BUILD) clean all + +#------------------------------------------------------------------------------- +all: $(BUILD) + +$(BUILD): + @[ -d $@ ] || mkdir -p $@ + @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/misc/wiiu/Makefile + +#------------------------------------------------------------------------------- +clean: + @echo clean ... + @rm -fr $(BUILD) $(TARGET).wuhb $(TARGET).rpx $(TARGET).elf + +#------------------------------------------------------------------------------- +else +.PHONY: all + +DEPENDS := $(OFILES:.o=.d) + +#------------------------------------------------------------------------------- +# main targets +#------------------------------------------------------------------------------- +all : $(OUTPUT).wuhb + +$(OUTPUT).wuhb : $(OUTPUT).rpx +$(OUTPUT).rpx : $(OUTPUT).elf +$(OUTPUT).elf : $(OFILES) + +$(OFILES_SRC) : $(HFILES_BIN) + +# you need a rule like this for each extension you use as binary data +#------------------------------------------------------------------------------- +%.bin.o %_bin.h : %.bin +#------------------------------------------------------------------------------- + @echo $(notdir $<) + @$(bin2o) +#------------------------------------------------------------------------------- +%.gsh.o %_gsh.h : ../misc/wiiu/%.gsh +#------------------------------------------------------------------------------- + echo $(notdir $<) + $(bin2o) + +-include $(DEPENDS) + +#------------------------------------------------------------------------------- +endif +#------------------------------------------------------------------------------- |