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-rw-r--r--misc/wiiu/Makefile174
1 files changed, 174 insertions, 0 deletions
diff --git a/misc/wiiu/Makefile b/misc/wiiu/Makefile
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+#-------------------------------------------------------------------------------
+.SUFFIXES:
+#-------------------------------------------------------------------------------
+
+ifeq ($(strip $(DEVKITPRO)),)
+$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
+endif
+
+TOPDIR ?= $(CURDIR)
+
+#-------------------------------------------------------------------------------
+# APP_NAME sets the long name of the application
+# APP_SHORTNAME sets the short name of the application
+# APP_AUTHOR sets the author of the application
+#-------------------------------------------------------------------------------
+#APP_NAME	:= Application Name
+#APP_SHORTNAME	:= App Name
+#APP_AUTHOR	:= Built with devkitPPC & wut
+
+include $(DEVKITPRO)/wut/share/wut_rules
+
+#-------------------------------------------------------------------------------
+# TARGET is the name of the output
+# BUILD is the directory where object files & intermediate files will be placed
+# SOURCES is a list of directories containing source code
+# DATA is a list of directories containing data files
+# INCLUDES is a list of directories containing header files
+# CONTENT is the path to the bundled folder that will be mounted as /vol/content/
+# ICON is the game icon, leave blank to use default rule
+# TV_SPLASH is the image displayed during bootup on the TV, leave blank to use default rule
+# DRC_SPLASH is the image displayed during bootup on the DRC, leave blank to use default rule
+#-------------------------------------------------------------------------------
+TARGET		:=	ClassiCube-wiiu
+BUILD		:=	build-wiiu
+SOURCES		:=	src third_party/bearssl/src
+SHADERS		:=	misc/wiiu
+DATA		:=	data
+INCLUDES	:=	third_party/bearssl/inc
+CONTENT		:=
+ICON		:=
+TV_SPLASH	:=
+DRC_SPLASH	:=
+
+#-------------------------------------------------------------------------------
+# options for code generation
+#-------------------------------------------------------------------------------
+CFLAGS	:=	-g -Wall -O2 -ffunction-sections -fno-math-errno \
+			$(MACHDEP)
+
+CFLAGS	+=	$(INCLUDE) -D__WIIU__ -D__WUT__
+
+CXXFLAGS	:= $(CFLAGS)
+
+ASFLAGS	:=	-g $(ARCH)
+LDFLAGS	=	-g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map)
+
+LIBS	:= -lwut -lm
+
+#-------------------------------------------------------------------------------
+# list of directories containing libraries, this must be the top level
+# containing include and lib
+#-------------------------------------------------------------------------------
+LIBDIRS	:= $(PORTLIBS) $(WUT_ROOT)
+
+#-------------------------------------------------------------------------------
+# no real need to edit anything past this point unless you need to add additional
+# rules for different file extensions
+#-------------------------------------------------------------------------------
+ifneq ($(BUILD),$(notdir $(CURDIR)))
+#-------------------------------------------------------------------------------
+
+export OUTPUT	:=	$(CURDIR)/$(TARGET)
+export TOPDIR	:=	$(CURDIR)
+
+export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
+			$(foreach dir,$(DATA),$(CURDIR)/$(dir))
+
+export DEPSDIR	:=	$(CURDIR)/$(BUILD)
+
+CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
+CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
+SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
+BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) \
+				$(foreach dir,$(SHADERS),$(notdir $(wildcard $(dir)/*.gsh)))
+
+export LD	:=	$(CXX)
+
+export OFILES_BIN	:=	$(addsuffix .o,$(BINFILES))
+export OFILES_SRC	:=	$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
+export OFILES 	:=	$(OFILES_BIN) $(OFILES_SRC)
+export HFILES_BIN	:=	$(addsuffix .h,$(subst .,_,$(BINFILES)))
+
+export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
+			$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
+			-I$(CURDIR)/$(BUILD)
+
+export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib)
+
+ifneq (,$(strip $(CONTENT)))
+	export APP_CONTENT := $(TOPDIR)/$(CONTENT)
+endif
+
+ifneq (,$(strip $(ICON)))
+	export APP_ICON := $(TOPDIR)/$(ICON)
+else ifneq (,$(wildcard $(TOPDIR)/$(TARGET).png))
+	export APP_ICON := $(TOPDIR)/$(TARGET).png
+else ifneq (,$(wildcard $(TOPDIR)/icon.png))
+	export APP_ICON := $(TOPDIR)/icon.png
+endif
+
+ifneq (,$(strip $(TV_SPLASH)))
+	export APP_TV_SPLASH := $(TOPDIR)/$(TV_SPLASH)
+else ifneq (,$(wildcard $(TOPDIR)/tv-splash.png))
+	export APP_TV_SPLASH := $(TOPDIR)/tv-splash.png
+else ifneq (,$(wildcard $(TOPDIR)/splash.png))
+	export APP_TV_SPLASH := $(TOPDIR)/splash.png
+endif
+
+ifneq (,$(strip $(DRC_SPLASH)))
+	export APP_DRC_SPLASH := $(TOPDIR)/$(DRC_SPLASH)
+else ifneq (,$(wildcard $(TOPDIR)/drc-splash.png))
+	export APP_DRC_SPLASH := $(TOPDIR)/drc-splash.png
+else ifneq (,$(wildcard $(TOPDIR)/splash.png))
+	export APP_DRC_SPLASH := $(TOPDIR)/splash.png
+endif
+
+.PHONY: $(BUILD) clean all
+
+#-------------------------------------------------------------------------------
+all: $(BUILD)
+
+$(BUILD):
+	@[ -d $@ ] || mkdir -p $@
+	@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/misc/wiiu/Makefile
+
+#-------------------------------------------------------------------------------
+clean:
+	@echo clean ...
+	@rm -fr $(BUILD) $(TARGET).wuhb $(TARGET).rpx $(TARGET).elf
+
+#-------------------------------------------------------------------------------
+else
+.PHONY:	all
+
+DEPENDS	:=	$(OFILES:.o=.d)
+
+#-------------------------------------------------------------------------------
+# main targets
+#-------------------------------------------------------------------------------
+all	:	$(OUTPUT).wuhb
+
+$(OUTPUT).wuhb	:	$(OUTPUT).rpx
+$(OUTPUT).rpx	:	$(OUTPUT).elf
+$(OUTPUT).elf	:	$(OFILES)
+
+$(OFILES_SRC)	: $(HFILES_BIN)
+
+# you need a rule like this for each extension you use as binary data
+#-------------------------------------------------------------------------------
+%.bin.o	%_bin.h :	%.bin
+#-------------------------------------------------------------------------------
+	@echo $(notdir $<)
+	@$(bin2o)
+#-------------------------------------------------------------------------------
+%.gsh.o	%_gsh.h : ../misc/wiiu/%.gsh
+#-------------------------------------------------------------------------------
+	echo $(notdir $<)
+	$(bin2o)
+
+-include $(DEPENDS)
+
+#-------------------------------------------------------------------------------
+endif
+#-------------------------------------------------------------------------------