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#include "Core.h"
#if defined CC_BUILD_GCWII
#include "_PlatformBase.h"
#include "Stream.h"
#include "ExtMath.h"
#include "Funcs.h"
#include "Window.h"
#include "Utils.h"
#include "Errors.h"
#include "PackedCol.h"
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <dirent.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <network.h>
#include <ogc/lwp.h>
#include <ogc/mutex.h>
#include <ogc/cond.h>
#include <ogc/lwp_watchdog.h>
#include <fat.h>
#include <ogc/exi.h>
#ifdef HW_RVL
#include <ogc/wiilaunch.h>
#endif
#include "_PlatformConsole.h"
const cc_result ReturnCode_FileShareViolation = 1000000000; /* TODO: not used apparently */
const cc_result ReturnCode_FileNotFound = ENOENT;
const cc_result ReturnCode_SocketInProgess = -EINPROGRESS; // net_XYZ error results are negative
const cc_result ReturnCode_SocketWouldBlock = -EWOULDBLOCK;
const cc_result ReturnCode_DirectoryExists = EEXIST;
#ifdef HW_RVL
const char* Platform_AppNameSuffix = " Wii";
#else
const char* Platform_AppNameSuffix = " GameCube";
#endif
/*########################################################################################################################*
*------------------------------------------------------Logging/Time-------------------------------------------------------*
*#########################################################################################################################*/
// To see these log messages:
// 1) In the UI, make sure 'Show log configuration' checkbox is checked in View menu
// 2) Make sure "OSReport EXI (OSREPORT)" log type is enabled
// 3) In the UI, make sure 'Show log' checkbox is checked in View menu
static void LogOverEXI(char* msg, int len) {
u32 cmd = 0x80000000 | (0x800400 << 6); // write flag, UART base address
// https://hitmen.c02.at/files/yagcd/yagcd/chap10.html
// Try to acquire "MASK ROM"/"IPL" link
// Writing to the IPL is used for debug message logging
if (EXI_Lock(EXI_CHANNEL_0, EXI_DEVICE_1, NULL) == 0) return;
if (EXI_Select(EXI_CHANNEL_0, EXI_DEVICE_1, EXI_SPEED8MHZ) == 0) {
EXI_Unlock(EXI_CHANNEL_0); return;
}
EXI_Imm( EXI_CHANNEL_0, &cmd, 4, EXI_WRITE, NULL);
EXI_Sync( EXI_CHANNEL_0);
EXI_ImmEx( EXI_CHANNEL_0, msg, len, EXI_WRITE);
EXI_Deselect(EXI_CHANNEL_0);
EXI_Unlock( EXI_CHANNEL_0);
}
void Platform_Log(const char* msg, int len) {
char tmp[256 + 1];
len = min(len, 256);
// See EXI_DeviceIPL.cpp in Dolphin, \r is what triggers buffered message to be logged
Mem_Copy(tmp, msg, len); tmp[len] = '\r';
LogOverEXI(tmp, len + 1);
}
#define GCWII_EPOCH_ADJUST 946684800ULL // GameCube/Wii time epoch is year 2000, not 1970
TimeMS DateTime_CurrentUTC(void) {
u64 raw = gettime();
u64 secs = ticks_to_secs(raw);
return secs + UNIX_EPOCH_SECONDS + GCWII_EPOCH_ADJUST;
}
void DateTime_CurrentLocal(struct DateTime* t) {
struct timeval cur;
struct tm loc_time;
gettimeofday(&cur, NULL);
localtime_r(&cur.tv_sec, &loc_time);
t->year = loc_time.tm_year + 1900;
t->month = loc_time.tm_mon + 1;
t->day = loc_time.tm_mday;
t->hour = loc_time.tm_hour;
t->minute = loc_time.tm_min;
t->second = loc_time.tm_sec;
}
cc_uint64 Stopwatch_Measure(void) {
return gettime();
}
cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
if (end < beg) return 0;
return ticks_to_microsecs(end - beg);
}
/*########################################################################################################################*
*-----------------------------------------------------Directory/File------------------------------------------------------*
*#########################################################################################################################*/
static char root_buffer[NATIVE_STR_LEN];
static cc_string root_path = String_FromArray(root_buffer);
static bool fat_available;
// trying to call mkdir etc with no FAT device loaded seems to be broken (dolphin crashes due to trying to execute invalid instruction)
// https://github.com/Patater/newlib/blob/8a9e3aaad59732842b08ad5fc19e0acf550a418a/libgloss/libsysbase/mkdir.c and
// https://github.com/Patater/newlib/blob/8a9e3aaad59732842b08ad5fc19e0acf550a418a/newlib/libc/include/sys/iosupport.h
// FindDevice() returns -1 when no matching device, however the code still unconditionally does "if (devoptab_list[dev]->mkdir_r) {"
// - so will either attempt to access or execute invalid memory
static void GetNativePath(char* str, const cc_string* path) {
Mem_Copy(str, root_path.buffer, root_path.length);
str += root_path.length;
*str++ = '/';
String_EncodeUtf8(str, path);
}
cc_result Directory_Create(const cc_string* path) {
if (!fat_available) return ENOSYS;
char str[NATIVE_STR_LEN];
GetNativePath(str, path);
return mkdir(str, 0) == -1 ? errno : 0;
}
int File_Exists(const cc_string* path) {
if (!fat_available) return false;
char str[NATIVE_STR_LEN];
struct stat sb;
GetNativePath(str, path);
return stat(str, &sb) == 0 && S_ISREG(sb.st_mode);
}
cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
if (!fat_available) return ENOSYS;
cc_string path; char pathBuffer[FILENAME_SIZE];
char str[NATIVE_STR_LEN];
struct dirent* entry;
int res;
GetNativePath(str, dirPath);
DIR* dirPtr = opendir(str);
if (!dirPtr) return errno;
// POSIX docs: "When the end of the directory is encountered, a null pointer is returned and errno is not changed."
// errno is sometimes leftover from previous calls, so always reset it before readdir gets called
errno = 0;
String_InitArray(path, pathBuffer);
while ((entry = readdir(dirPtr))) {
path.length = 0;
String_Format1(&path, "%s/", dirPath);
// ignore . and .. entry
char* src = entry->d_name;
if (src[0] == '.' && src[1] == '\0') continue;
if (src[0] == '.' && src[1] == '.' && src[2] == '\0') continue;
int len = String_Length(src);
String_AppendUtf8(&path, src, len);
int is_dir = entry->d_type == DT_DIR;
// TODO: fallback to stat when this fails
if (is_dir) {
res = Directory_Enum(&path, obj, callback);
if (res) { closedir(dirPtr); return res; }
} else {
callback(&path, obj);
}
errno = 0;
}
res = errno; // return code from readdir
closedir(dirPtr);
return res;
}
static cc_result File_Do(cc_file* file, const cc_string* path, int mode) {
char str[NATIVE_STR_LEN];
GetNativePath(str, path);
*file = open(str, mode, 0);
return *file == -1 ? errno : 0;
}
cc_result File_Open(cc_file* file, const cc_string* path) {
if (!fat_available) return ReturnCode_FileNotFound;
return File_Do(file, path, O_RDONLY);
}
cc_result File_Create(cc_file* file, const cc_string* path) {
if (!fat_available) return ENOTSUP;
return File_Do(file, path, O_RDWR | O_CREAT | O_TRUNC);
}
cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) {
if (!fat_available) return ENOTSUP;
return File_Do(file, path, O_RDWR | O_CREAT);
}
cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
*bytesRead = read(file, data, count);
return *bytesRead == -1 ? errno : 0;
}
cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
*bytesWrote = write(file, data, count);
return *bytesWrote == -1 ? errno : 0;
}
cc_result File_Close(cc_file file) {
return close(file) == -1 ? errno : 0;
}
cc_result File_Seek(cc_file file, int offset, int seekType) {
static cc_uint8 modes[3] = { SEEK_SET, SEEK_CUR, SEEK_END };
return lseek(file, offset, modes[seekType]) == -1 ? errno : 0;
}
cc_result File_Position(cc_file file, cc_uint32* pos) {
*pos = lseek(file, 0, SEEK_CUR);
return *pos == -1 ? errno : 0;
}
cc_result File_Length(cc_file file, cc_uint32* len) {
struct stat st;
if (fstat(file, &st) == -1) { *len = -1; return errno; }
*len = st.st_size; return 0;
}
/*########################################################################################################################*
*--------------------------------------------------------Threading--------------------------------------------------------*
*#########################################################################################################################*/
void Thread_Sleep(cc_uint32 milliseconds) { usleep(milliseconds * 1000); }
static void* ExecThread(void* param) {
((Thread_StartFunc)param)();
return NULL;
}
void Thread_Run(void** handle, Thread_StartFunc func, int stackSize, const char* name) {
lwp_t* thread = (lwp_t*)Mem_Alloc(1, sizeof(lwp_t), "thread");
*handle = thread;
int res = LWP_CreateThread(thread, ExecThread, (void*)func, NULL, stackSize, 80);
if (res) Logger_Abort2(res, "Creating thread");
}
void Thread_Detach(void* handle) {
// TODO: Leaks return value of thread ???
lwp_t* ptr = (lwp_t*)handle;
Mem_Free(ptr);
}
void Thread_Join(void* handle) {
lwp_t* ptr = (lwp_t*)handle;
int res = LWP_JoinThread(*ptr, NULL);
if (res) Logger_Abort2(res, "Joining thread");
Mem_Free(ptr);
}
void* Mutex_Create(const char* name) {
mutex_t* ptr = (mutex_t*)Mem_Alloc(1, sizeof(mutex_t), "mutex");
int res = LWP_MutexInit(ptr, false);
if (res) Logger_Abort2(res, "Creating mutex");
return ptr;
}
void Mutex_Free(void* handle) {
mutex_t* mutex = (mutex_t*)handle;
int res = LWP_MutexDestroy(*mutex);
if (res) Logger_Abort2(res, "Destroying mutex");
Mem_Free(handle);
}
void Mutex_Lock(void* handle) {
mutex_t* mutex = (mutex_t*)handle;
int res = LWP_MutexLock(*mutex);
if (res) Logger_Abort2(res, "Locking mutex");
}
void Mutex_Unlock(void* handle) {
mutex_t* mutex = (mutex_t*)handle;
int res = LWP_MutexUnlock(*mutex);
if (res) Logger_Abort2(res, "Unlocking mutex");
}
// should really use a semaphore with max 1.. too bad no 'TimedWait' though
struct WaitData {
cond_t cond;
mutex_t mutex;
int signalled; // For when Waitable_Signal is called before Waitable_Wait
};
void* Waitable_Create(const char* name) {
struct WaitData* ptr = (struct WaitData*)Mem_Alloc(1, sizeof(struct WaitData), "waitable");
int res;
res = LWP_CondInit(&ptr->cond);
if (res) Logger_Abort2(res, "Creating waitable");
res = LWP_MutexInit(&ptr->mutex, false);
if (res) Logger_Abort2(res, "Creating waitable mutex");
ptr->signalled = false;
return ptr;
}
void Waitable_Free(void* handle) {
struct WaitData* ptr = (struct WaitData*)handle;
int res;
res = LWP_CondDestroy(ptr->cond);
if (res) Logger_Abort2(res, "Destroying waitable");
res = LWP_MutexDestroy(ptr->mutex);
if (res) Logger_Abort2(res, "Destroying waitable mutex");
Mem_Free(handle);
}
void Waitable_Signal(void* handle) {
struct WaitData* ptr = (struct WaitData*)handle;
int res;
Mutex_Lock(&ptr->mutex);
ptr->signalled = true;
Mutex_Unlock(&ptr->mutex);
res = LWP_CondSignal(ptr->cond);
if (res) Logger_Abort2(res, "Signalling event");
}
void Waitable_Wait(void* handle) {
struct WaitData* ptr = (struct WaitData*)handle;
int res;
Mutex_Lock(&ptr->mutex);
if (!ptr->signalled) {
res = LWP_CondWait(ptr->cond, ptr->mutex);
if (res) Logger_Abort2(res, "Waitable wait");
}
ptr->signalled = false;
Mutex_Unlock(&ptr->mutex);
}
void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
struct WaitData* ptr = (struct WaitData*)handle;
struct timespec ts;
int res;
ts.tv_sec = milliseconds / 1000;
ts.tv_nsec = milliseconds % 1000;
Mutex_Lock(&ptr->mutex);
if (!ptr->signalled) {
res = LWP_CondTimedWait(ptr->cond, ptr->mutex, &ts);
if (res && res != ETIMEDOUT) Logger_Abort2(res, "Waitable wait for");
}
ptr->signalled = false;
Mutex_Unlock(&ptr->mutex);
}
/*########################################################################################################################*
*---------------------------------------------------------Socket----------------------------------------------------------*
*#########################################################################################################################*/
static cc_result ParseHost(const char* host, int port, cc_sockaddr* addrs, int* numValidAddrs) {
#ifdef HW_RVL
struct hostent* res = net_gethostbyname(host);
struct sockaddr_in* addr4;
char* src_addr;
int i;
// avoid confusion with SSL error codes
// e.g. FFFF FFF7 > FF00 FFF7
if (!res) return -0xFF0000 + errno;
// Must have at least one IPv4 address
if (res->h_addrtype != AF_INET) return ERR_INVALID_ARGUMENT;
if (!res->h_addr_list) return ERR_INVALID_ARGUMENT;
for (i = 0; i < SOCKET_MAX_ADDRS; i++)
{
src_addr = res->h_addr_list[i];
if (!src_addr) break;
addrs[i].size = sizeof(struct sockaddr_in);
addr4 = (struct sockaddr_in*)addrs[i].data;
addr4->sin_family = AF_INET;
addr4->sin_port = htons(port);
addr4->sin_addr = *(struct in_addr*)src_addr;
}
*numValidAddrs = i;
return i == 0 ? ERR_INVALID_ARGUMENT : 0;
#else
// DNS resolution not implemented in gamecube libbba
return ERR_NOT_SUPPORTED;
#endif
}
cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numValidAddrs) {
struct sockaddr_in* addr4 = (struct sockaddr_in*)addrs[0].data;
char str[NATIVE_STR_LEN];
String_EncodeUtf8(str, address);
*numValidAddrs = 1;
if (inet_aton(str, &addr4->sin_addr) > 0) {
addr4->sin_family = AF_INET;
addr4->sin_port = htons(port);
addrs[0].size = sizeof(*addr4);
return 0;
}
return ParseHost(str, port, addrs, numValidAddrs);
}
cc_result Socket_Connect(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) {
struct sockaddr* raw = (struct sockaddr*)addr->data;
int res;
*s = net_socket(raw->sa_family, SOCK_STREAM, 0);
if (*s < 0) return *s;
if (nonblocking) {
int blocking_raw = -1; /* non-blocking mode */
net_ioctl(*s, FIONBIO, &blocking_raw);
}
res = net_connect(*s, raw, addr->size);
return res < 0 ? res : 0;
}
cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
int res = net_recv(s, data, count, 0);
if (res < 0) { *modified = 0; return res; }
*modified = res; return 0;
}
cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
int res = net_send(s, data, count, 0);
if (res < 0) { *modified = 0; return res; }
*modified = res; return 0;
}
void Socket_Close(cc_socket s) {
net_shutdown(s, 2); // SHUT_RDWR = 2
net_close(s);
}
#ifdef HW_RVL
// libogc only implements net_poll for wii currently
static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) {
struct pollsd pfd;
pfd.socket = s;
pfd.events = mode == SOCKET_POLL_READ ? POLLIN : POLLOUT;
int res = net_poll(&pfd, 1, 0);
if (res < 0) { *success = false; return res; }
// to match select, closed socket still counts as readable
int flags = mode == SOCKET_POLL_READ ? (POLLIN | POLLHUP) : POLLOUT;
*success = (pfd.revents & flags) != 0;
return 0;
}
#else
// libogc only implements net_select for gamecube currently
static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) {
fd_set set;
struct timeval time = { 0 };
int res; // number of 'ready' sockets
FD_ZERO(&set);
FD_SET(s, &set);
if (mode == SOCKET_POLL_READ) {
res = net_select(s + 1, &set, NULL, NULL, &time);
} else {
res = net_select(s + 1, NULL, &set, NULL, &time);
}
if (res < 0) { *success = false; return res; }
*success = FD_ISSET(s, &set) != 0; return 0;
}
#endif
cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
return Socket_Poll(s, SOCKET_POLL_READ, readable);
}
cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
u32 resultSize = sizeof(u32);
cc_result res = Socket_Poll(s, SOCKET_POLL_WRITE, writable);
if (res || *writable) return res;
return 0;
// TODO FIX with updated devkitpro ???
/* https://stackoverflow.com/questions/29479953/so-error-value-after-successful-socket-operation */
net_getsockopt(s, SOL_SOCKET, SO_ERROR, &res, resultSize);
return res;
}
static void InitSockets(void) {
#ifdef HW_RVL
int ret = net_init();
Platform_Log1("Network setup result: %i", &ret);
#else
// https://github.com/devkitPro/wii-examples/blob/master/devices/network/sockettest/source/sockettest.c
char localip[16] = {0};
char netmask[16] = {0};
char gateway[16] = {0};
int ret = if_config(localip, netmask, gateway, TRUE, 20);
if (ret >= 0) {
Platform_Log3("Network ip: %c, gw: %c, mask %c", localip, gateway, netmask);
} else {
Platform_Log1("Network setup failed: %i", &ret);
}
#endif
}
/*########################################################################################################################*
*--------------------------------------------------------Platform---------------------------------------------------------*
*#########################################################################################################################*/
static void AppendDevice(cc_string* path, char* cwd) {
// try to find device FAT mounted on, otherwise default to SD card
if (!cwd) { String_AppendConst(path, "sd"); return; }
Platform_Log1("CWD: %c", cwd);
cc_string cwd_ = String_FromReadonly(cwd);
int deviceEnd = String_IndexOf(&cwd_, ':');
if (deviceEnd >= 0) {
// e.g. "card0:/" becomes "card0"
String_AppendAll(path, cwd, deviceEnd);
} else {
String_AppendConst(path, "sd");
}
}
static void FindRootDirectory(void) {
char cwdBuffer[NATIVE_STR_LEN] = { 0 };
char* cwd = getcwd(cwdBuffer, NATIVE_STR_LEN);
root_path.length = 0;
AppendDevice(&root_path, cwd);
String_AppendConst(&root_path, ":/ClassiCube");
}
static void CreateRootDirectory(void) {
if (!fat_available) return;
root_buffer[root_path.length] = '\0';
// irectory_Create(&String_Empty); just returns error 20
int res = mkdir(root_buffer, 0);
int err = res == -1 ? errno : 0;
Platform_Log1("Created root directory: %i", &err);
}
void Platform_Init(void) {
fat_available = fatInitDefault();
Platform_ReadonlyFilesystem = !fat_available;
FindRootDirectory();
CreateRootDirectory();
InitSockets();
}
void Platform_Free(void) { }
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
char chars[NATIVE_STR_LEN];
int len;
/* For unrecognised error codes, strerror_r might return messages */
/* such as 'No error information', which is not very useful */
/* (could check errno here but quicker just to skip entirely) */
if (res >= 1000) return false;
len = strerror_r(res, chars, NATIVE_STR_LEN);
if (len == -1) return false;
len = String_CalcLen(chars, NATIVE_STR_LEN);
String_AppendUtf8(dst, chars, len);
return true;
}
cc_bool Process_OpenSupported = false;
cc_result Process_StartOpen(const cc_string* args) {
return ERR_NOT_SUPPORTED;
}
/*########################################################################################################################*
*-------------------------------------------------------Encryption--------------------------------------------------------*
*#########################################################################################################################*/
#if defined HW_RVL
#include <ogc/es.h>
static cc_result GetMachineID(cc_uint32* key) {
return ES_GetDeviceID(key);
}
#else
static cc_result GetMachineID(cc_uint32* key) {
return ERR_NOT_SUPPORTED;
}
#endif
#endif
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