diff options
author | WlodekM <[email protected]> | 2024-06-16 10:35:45 +0300 |
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committer | WlodekM <[email protected]> | 2024-06-16 10:35:45 +0300 |
commit | abef6da56913f1c55528103e60a50451a39628b1 (patch) | |
tree | b3c8092471ecbb73e568cd0d336efa0e7871ee8d /src/PackedCol.h |
initial commit
Diffstat (limited to 'src/PackedCol.h')
-rw-r--r-- | src/PackedCol.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/PackedCol.h b/src/PackedCol.h new file mode 100644 index 0000000..498be40 --- /dev/null +++ b/src/PackedCol.h @@ -0,0 +1,64 @@ +#ifndef CC_PACKEDCOL_H +#define CC_PACKEDCOL_H +#include "Core.h" +/* Manipulates a packed 32 bit RGBA colour, in a format suitable for the native 3D graphics API. + Copyright 2014-2023 ClassiCube | Licensed under BSD-3 +*/ + +typedef cc_uint32 PackedCol; +#if (CC_GFX_BACKEND == CC_GFX_BACKEND_D3D9) || defined CC_BUILD_XBOX || defined CC_BUILD_DREAMCAST + #define PACKEDCOL_B_SHIFT 0 + #define PACKEDCOL_G_SHIFT 8 + #define PACKEDCOL_R_SHIFT 16 + #define PACKEDCOL_A_SHIFT 24 +#elif defined CC_BIG_ENDIAN + #define PACKEDCOL_R_SHIFT 24 + #define PACKEDCOL_G_SHIFT 16 + #define PACKEDCOL_B_SHIFT 8 + #define PACKEDCOL_A_SHIFT 0 +#else + #define PACKEDCOL_R_SHIFT 0 + #define PACKEDCOL_G_SHIFT 8 + #define PACKEDCOL_B_SHIFT 16 + #define PACKEDCOL_A_SHIFT 24 +#endif + +#define PACKEDCOL_R_MASK (0xFFU << PACKEDCOL_R_SHIFT) +#define PACKEDCOL_G_MASK (0xFFU << PACKEDCOL_G_SHIFT) +#define PACKEDCOL_B_MASK (0xFFU << PACKEDCOL_B_SHIFT) +#define PACKEDCOL_A_MASK (0xFFU << PACKEDCOL_A_SHIFT) + +#define PackedCol_R(col) ((cc_uint8)(col >> PACKEDCOL_R_SHIFT)) +#define PackedCol_G(col) ((cc_uint8)(col >> PACKEDCOL_G_SHIFT)) +#define PackedCol_B(col) ((cc_uint8)(col >> PACKEDCOL_B_SHIFT)) +#define PackedCol_A(col) ((cc_uint8)(col >> PACKEDCOL_A_SHIFT)) + +#define PackedCol_R_Bits(col) ((cc_uint8)(col) << PACKEDCOL_R_SHIFT) +#define PackedCol_G_Bits(col) ((cc_uint8)(col) << PACKEDCOL_G_SHIFT) +#define PackedCol_B_Bits(col) ((cc_uint8)(col) << PACKEDCOL_B_SHIFT) +#define PackedCol_A_Bits(col) ((cc_uint8)(col) << PACKEDCOL_A_SHIFT) + +#define PackedCol_Make(r, g, b, a) (PackedCol_R_Bits(r) | PackedCol_G_Bits(g) | PackedCol_B_Bits(b) | PackedCol_A_Bits(a)) +#define PACKEDCOL_WHITE PackedCol_Make(255, 255, 255, 255) +#define PACKEDCOL_RGB_MASK (PACKEDCOL_R_MASK | PACKEDCOL_G_MASK | PACKEDCOL_B_MASK) + +/* Scales RGB components of the given colour. */ +CC_API PackedCol PackedCol_Scale(PackedCol value, float t); +/* Linearly interpolates RGB components of the two given colours. */ +CC_API PackedCol PackedCol_Lerp(PackedCol a, PackedCol b, float t); +/* Multiplies RGB components of the two given colours. */ +CC_API PackedCol PackedCol_Tint(PackedCol a, PackedCol b); +/* Adds the two colors together in a way that gives a brighter result. */ +CC_API PackedCol PackedCol_ScreenBlend(PackedCol a, PackedCol b); + +CC_NOINLINE int PackedCol_DeHex(char hex); +CC_NOINLINE cc_bool PackedCol_Unhex(const char* src, int* dst, int count); +CC_NOINLINE void PackedCol_ToHex(cc_string* str, PackedCol value); +CC_NOINLINE cc_bool PackedCol_TryParseHex(const cc_string* str, cc_uint8* rgb); + +#define PACKEDCOL_SHADE_X 0.6f +#define PACKEDCOL_SHADE_Z 0.8f +#define PACKEDCOL_SHADE_YMIN 0.5f +/* Retrieves shaded colours for ambient block face lighting */ +void PackedCol_GetShaded(PackedCol normal, PackedCol* xSide, PackedCol* zSide, PackedCol* yMin); +#endif |