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authorWlodekM <[email protected]>2024-06-16 10:35:45 +0300
committerWlodekM <[email protected]>2024-06-16 10:35:45 +0300
commitabef6da56913f1c55528103e60a50451a39628b1 (patch)
treeb3c8092471ecbb73e568cd0d336efa0e7871ee8d /src/Http.h
initial commit
Diffstat (limited to 'src/Http.h')
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diff --git a/src/Http.h b/src/Http.h
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+#ifndef CC_HTTP_H
+#define CC_HTTP_H
+#include "Constants.h"
+#include "Core.h"
+/* 
+Aysnchronously performs http GET, HEAD, and POST requests
+  Typically this is used to download skins, texture packs, etc
+Copyright 2014-2023 ClassiCube | Licensed under BSD-3
+*/
+struct IGameComponent;
+struct ScheduledTask;
+struct StringsBuffer;
+
+#define URL_MAX_SIZE (STRING_SIZE * 2)
+#define HTTP_FLAG_PRIORITY 0x01
+#define HTTP_FLAG_NOCACHE  0x02
+
+extern struct IGameComponent Http_Component;
+
+enum HttpRequestType { REQUEST_TYPE_GET, REQUEST_TYPE_HEAD, REQUEST_TYPE_POST };
+enum HttpProgress {
+	HTTP_PROGRESS_NOT_WORKING_ON = -3,
+	HTTP_PROGRESS_MAKING_REQUEST = -2,
+	HTTP_PROGRESS_FETCHING_DATA  = -1
+};
+
+struct HttpRequest {
+	char url[URL_MAX_SIZE]; /* URL data is downloaded from/uploaded to. */
+	int id;                 /* Unique identifier for this request. */
+	volatile int progress;  /* Progress with downloading this request */
+	TimeMS timeDownloaded;  /* Time response contents were completely downloaded. */
+	int statusCode;         /* HTTP status code returned in the response. */
+	cc_uint32 contentLength; /* HTTP content length returned in the response. */
+
+	cc_result result; /* 0 on success, otherwise platform-specific error. */
+	cc_uint8*   data; /* Contents of the response. (i.e. result data) */
+	cc_uint32   size; /* Size of the contents. */
+	cc_uint32 _capacity; /* (private) Maximum size of data buffer */
+	void* meta;          /* Pointer to backend specific data */
+	char* error;         /* Pointer to dynamically allocated error message */
+
+	char lastModified[STRING_SIZE]; /* Time item cached at (if at all) */
+	char etag[STRING_SIZE];         /* ETag of cached item (if any) */
+	cc_uint8 requestType;           /* See the various REQUEST_TYPE_ */
+	cc_bool success;                /* Whether Result is 0, status is 200, and data is not NULL */
+	struct StringsBuffer* cookies;  /* Cookie list sent in requests. May be modified by the response. */
+};
+
+/* Frees all dynamically allocated data from a HTTP request */
+void HttpRequest_Free(struct HttpRequest* request);
+
+/* Aschronously performs a http GET request to download a skin. */
+/* If url is a skin, downloads from there. (if not, downloads from SKIN_SERVER/[skinName].png) */
+int Http_AsyncGetSkin(const cc_string* skinName, cc_uint8 flags);
+/* Asynchronously performs a http GET request. (e.g. to download data) */
+int Http_AsyncGetData(const cc_string* url, cc_uint8 flags);
+/* Asynchronously performs a http HEAD request. (e.g. to get Content-Length header) */
+int Http_AsyncGetHeaders(const cc_string* url, cc_uint8 flags);
+/* Asynchronously performs a http POST request. (e.g. to submit data) */
+/* NOTE: You don't have to persist data, a copy is made of it. */
+int Http_AsyncPostData(const cc_string* url, cc_uint8 flags, const void* data, cc_uint32 size, struct StringsBuffer* cookies);
+/* Asynchronously performs a http GET request. (e.g. to download data) */
+/* Also sets the If-Modified-Since and If-None-Match headers. (if not NULL)  */
+int Http_AsyncGetDataEx(const cc_string* url, cc_uint8 flags, const cc_string* lastModified, const cc_string* etag, struct StringsBuffer* cookies);
+/* Attempts to remove given request from pending and finished request lists. */
+/* NOTE: Won't cancel the request if it is currently in progress. */
+void Http_TryCancel(int reqID);
+
+/* Encodes data using % or URL encoding. */
+void Http_UrlEncode(cc_string* dst, const cc_uint8* data, int len);
+/* Converts characters to UTF8, then calls Http_UrlEncode on them. */
+void Http_UrlEncodeUtf8(cc_string* dst, const cc_string* src);
+/* Outputs more detailed information about errors with http requests. */
+cc_bool Http_DescribeError(cc_result res, cc_string* dst);
+
+/* Attempts to retrieve a fully completed request. */
+/* NOTE: You MUST check Success for whether it completed successfully. */
+/* (Data may still be non NULL even on error, e.g. on a http 404 error) */
+cc_bool Http_GetResult(int reqID, struct HttpRequest* item);
+/* Retrieves information about the request currently being processed. */
+cc_bool Http_GetCurrent(int* reqID, int* progress);
+/* Retrieves information about the download progress of the given request. */
+/* NOTE: This may return HTTP_PROGRESS_NOT_WORKING_ON if download has finished. */
+/*   As such, this method should always be paired with a call to Http_GetResult. */
+int Http_CheckProgress(int reqID);
+/* Clears the list of pending requests. */
+void Http_ClearPending(void);
+
+void Http_LogError(const char* action, const struct HttpRequest* item);
+#endif