diff options
author | WlodekM <[email protected]> | 2024-06-16 10:35:45 +0300 |
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committer | WlodekM <[email protected]> | 2024-06-16 10:35:45 +0300 |
commit | abef6da56913f1c55528103e60a50451a39628b1 (patch) | |
tree | b3c8092471ecbb73e568cd0d336efa0e7871ee8d /src/HeldBlockRenderer.h |
initial commit
Diffstat (limited to 'src/HeldBlockRenderer.h')
-rw-r--r-- | src/HeldBlockRenderer.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/HeldBlockRenderer.h b/src/HeldBlockRenderer.h new file mode 100644 index 0000000..9d153a5 --- /dev/null +++ b/src/HeldBlockRenderer.h @@ -0,0 +1,15 @@ +#ifndef CC_HELDBLOCKRENDERER_H +#define CC_HELDBLOCKRENDERER_H +#include "Core.h" +/* +Renders the held block/arm at bottom right of game +Copyright 2014-2023 ClassiCube | Licensed under BSD-3 +*/ +struct IGameComponent; +extern struct IGameComponent HeldBlockRenderer_Component; +/* Whether held block/arm should be shown at all. */ +extern cc_bool HeldBlockRenderer_Show; + +void HeldBlockRenderer_ClickAnim(cc_bool digging); +void HeldBlockRenderer_Render(float delta); +#endif |