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authorWlodekM <[email protected]>2024-06-16 10:35:45 +0300
committerWlodekM <[email protected]>2024-06-16 10:35:45 +0300
commitabef6da56913f1c55528103e60a50451a39628b1 (patch)
treeb3c8092471ecbb73e568cd0d336efa0e7871ee8d /src/HeldBlockRenderer.h
initial commit
Diffstat (limited to 'src/HeldBlockRenderer.h')
-rw-r--r--src/HeldBlockRenderer.h15
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diff --git a/src/HeldBlockRenderer.h b/src/HeldBlockRenderer.h
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+++ b/src/HeldBlockRenderer.h
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+#ifndef CC_HELDBLOCKRENDERER_H
+#define CC_HELDBLOCKRENDERER_H
+#include "Core.h"
+/* 
+Renders the held block/arm at bottom right of game
+Copyright 2014-2023 ClassiCube | Licensed under BSD-3
+*/
+struct IGameComponent;
+extern struct IGameComponent HeldBlockRenderer_Component;
+/* Whether held block/arm should be shown at all. */
+extern cc_bool HeldBlockRenderer_Show;
+
+void HeldBlockRenderer_ClickAnim(cc_bool digging);
+void HeldBlockRenderer_Render(float delta);
+#endif