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authorWlodekM <[email protected]>2024-06-16 10:35:45 +0300
committerWlodekM <[email protected]>2024-06-16 10:35:45 +0300
commitabef6da56913f1c55528103e60a50451a39628b1 (patch)
treeb3c8092471ecbb73e568cd0d336efa0e7871ee8d /src/Bitmap.h
initial commit
Diffstat (limited to 'src/Bitmap.h')
-rw-r--r--src/Bitmap.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/src/Bitmap.h b/src/Bitmap.h
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+#ifndef CC_BITMAP_H
+#define CC_BITMAP_H
+#include "Core.h"
+/* Represents a 2D array of pixels.
+   Copyright 2014-2023 ClassiCube | Licensed under BSD-3
+*/
+struct Stream;
+
+/* Represents a packed 32 bit RGBA colour, suitable for native graphics API texture pixels. */
+typedef cc_uint32 BitmapCol;
+#if defined CC_BUILD_WEB || defined CC_BUILD_ANDROID || defined CC_BUILD_PSP || defined CC_BUILD_PSVITA || defined CC_BUILD_PS2
+	#define BITMAPCOLOR_R_SHIFT  0
+	#define BITMAPCOLOR_G_SHIFT  8
+	#define BITMAPCOLOR_B_SHIFT 16
+	#define BITMAPCOLOR_A_SHIFT 24
+#elif defined CC_BUILD_3DS || defined CC_BUILD_N64 || defined CC_BUILD_WIIU
+	#define BITMAPCOLOR_R_SHIFT 24
+	#define BITMAPCOLOR_G_SHIFT 16
+	#define BITMAPCOLOR_B_SHIFT  8
+	#define BITMAPCOLOR_A_SHIFT  0
+#else
+	#define BITMAPCOLOR_B_SHIFT  0
+	#define BITMAPCOLOR_G_SHIFT  8
+	#define BITMAPCOLOR_R_SHIFT 16
+	#define BITMAPCOLOR_A_SHIFT 24
+#endif
+
+#define BITMAPCOLOR_R_MASK (0xFFU << BITMAPCOLOR_R_SHIFT)
+#define BITMAPCOLOR_G_MASK (0xFFU << BITMAPCOLOR_G_SHIFT)
+#define BITMAPCOLOR_B_MASK (0xFFU << BITMAPCOLOR_B_SHIFT)
+#define BITMAPCOLOR_A_MASK (0xFFU << BITMAPCOLOR_A_SHIFT)
+
+/* Extracts just the R/G/B/A component from a bitmap color */
+#define BitmapCol_R(color) ((cc_uint8)(color >> BITMAPCOLOR_R_SHIFT))
+#define BitmapCol_G(color) ((cc_uint8)(color >> BITMAPCOLOR_G_SHIFT))
+#define BitmapCol_B(color) ((cc_uint8)(color >> BITMAPCOLOR_B_SHIFT))
+#define BitmapCol_A(color) ((cc_uint8)(color >> BITMAPCOLOR_A_SHIFT))
+
+#define BitmapColor_R_Bits(color) ((cc_uint8)(color) << BITMAPCOLOR_R_SHIFT)
+#define BitmapColor_G_Bits(color) ((cc_uint8)(color) << BITMAPCOLOR_G_SHIFT)
+#define BitmapColor_B_Bits(color) ((cc_uint8)(color) << BITMAPCOLOR_B_SHIFT)
+#define BitmapColor_A_Bits(color) ((cc_uint8)(color) << BITMAPCOLOR_A_SHIFT)
+
+#define BitmapCol_Make(r, g, b, a) (BitmapColor_R_Bits(r) | BitmapColor_G_Bits(g) | BitmapColor_B_Bits(b) | BitmapColor_A_Bits(a))
+#define BitmapColor_RGB(r, g, b)   (BitmapColor_R_Bits(r) | BitmapColor_G_Bits(g) | BitmapColor_B_Bits(b) | BITMAPCOLOR_A_MASK)
+#define BITMAPCOLOR_RGB_MASK (BITMAPCOLOR_R_MASK | BITMAPCOLOR_G_MASK | BITMAPCOLOR_B_MASK)
+
+#define BITMAPCOLOR_BLACK BitmapColor_RGB(  0,   0,   0)
+#define BITMAPCOLOR_WHITE BitmapColor_RGB(255, 255, 255)
+
+BitmapCol BitmapColor_Offset(BitmapCol color, int rBy, int gBy, int bBy);
+BitmapCol BitmapColor_Scale(BitmapCol a, float t);
+
+/* A 2D array of BitmapCol pixels */
+struct Bitmap { BitmapCol* scan0; int width, height; };
+/* Returns number of bytes a bitmap consumes. */
+#define Bitmap_DataSize(width, height) ((cc_uint32)(width) * (cc_uint32)(height) * 4)
+/* Gets the yth row of the given bitmap. */
+#define Bitmap_GetRow(bmp, y) ((bmp)->scan0 + (y) * (bmp)->width)
+/* Gets the pixel at (x,y) in the given bitmap. */
+/* NOTE: Does NOT check coordinates are inside the bitmap. */
+#define Bitmap_GetPixel(bmp, x, y) (Bitmap_GetRow(bmp, y)[x])
+
+/* Initialises a bitmap instance. */
+#define Bitmap_Init(bmp, width_, height_, scan0_) bmp.width = width_; bmp.height = height_; bmp.scan0 = scan0_;
+/* Copies a rectangle of pixels from one bitmap to another. */
+/* NOTE: If src and dst are the same, src and dst rectangles MUST NOT overlap. */
+/* NOTE: Rectangles are NOT checked for whether they lie inside the bitmaps. */
+void Bitmap_UNSAFE_CopyBlock(int srcX, int srcY, int dstX, int dstY, 
+							struct Bitmap* src, struct Bitmap* dst, int size);
+/* Allocates a new bitmap of the given dimensions. */
+/* NOTE: You are responsible for freeing its memory! */
+void Bitmap_Allocate(struct Bitmap* bmp, int width, int height);
+/* Attemps to allocates a new bitmap of the given dimensions. */
+/* NOTE: You are responsible for freeing its memory! */
+void Bitmap_TryAllocate(struct Bitmap* bmp, int width, int height);
+/* Scales a region of the source bitmap to occupy the entirety of the destination bitmap. */
+/* The pixels from the region are scaled upwards or downwards depending on destination width and height. */
+CC_API void Bitmap_Scale(struct Bitmap* dst, struct Bitmap* src, 
+						int srcX, int srcY, int srcWidth, int srcHeight);
+
+#define PNG_SIG_SIZE 8
+#if defined CC_BUILD_LOWMEM
+/* No point supporting > 1K x 1K bitmaps when system has less than 64 MB of RAM anyways */
+#define PNG_MAX_DIMS 1024
+#else
+#define PNG_MAX_DIMS 0x8000
+#endif
+
+/* Whether data starts with PNG format signature/identifier. */
+cc_bool Png_Detect(const cc_uint8* data, cc_uint32 len);
+typedef BitmapCol* (*Png_RowGetter)(struct Bitmap* bmp, int row, void* ctx);
+/*
+  Decodes a bitmap in PNG format. Partially based off information from
+     https://handmade.network/forums/wip/t/2363-implementing_a_basic_png_reader_the_handmade_way
+     https://github.com/nothings/stb/blob/master/stb_image.h
+*/
+CC_API cc_result Png_Decode(struct Bitmap* bmp, struct Stream* stream);
+/* Encodes a bitmap in PNG format. */
+/* getRow is optional. Can be used to modify how rows are encoded. (e.g. flip image) */
+/* if alpha is non-zero, RGBA channels are saved, otherwise only RGB channels are. */
+cc_result Png_Encode(struct Bitmap* bmp, struct Stream* stream, 
+						Png_RowGetter getRow, cc_bool alpha, void* ctx);
+#endif