diff options
author | WlodekM <[email protected]> | 2024-06-16 10:35:45 +0300 |
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committer | WlodekM <[email protected]> | 2024-06-16 10:35:45 +0300 |
commit | abef6da56913f1c55528103e60a50451a39628b1 (patch) | |
tree | b3c8092471ecbb73e568cd0d336efa0e7871ee8d /.github/workflows/build_windows.yml |
initial commit
Diffstat (limited to '.github/workflows/build_windows.yml')
-rw-r--r-- | .github/workflows/build_windows.yml | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/.github/workflows/build_windows.yml b/.github/workflows/build_windows.yml new file mode 100644 index 0000000..9527415 --- /dev/null +++ b/.github/workflows/build_windows.yml @@ -0,0 +1,136 @@ +name: Build latest (Windows) +# trigger via either push to selected branches or on manual run +on: + push: + branches: + - main + - master + - ModernLighting + workflow_dispatch: + +concurrency: + group: ${{ github.ref }}-windows + cancel-in-progress: true + +jobs: +#============================================ +# ============== 32 BIT WINDOWS ============= +# =========================================== + build-32: + runs-on: ubuntu-latest + steps: + - uses: actions/checkout@v4 + - name: Compile 32 bit Windows builds + shell: bash + id: compile + env: + COMMON_FLAGS: "-O1 -s -fno-stack-protector -fno-math-errno -Qn" + WIN32_FLAGS: "-mwindows -nostartfiles -Wl,-e_main_real -DCC_NOMAIN CCicon_32.res" + run: | + sudo apt-get -y install gcc-mingw-w64-i686 + LATEST_FLAG=-DCC_COMMIT_SHA=\"$(git rev-parse --short "$GITHUB_SHA")\" + + cp misc/windows/CCicon_32.res src/CCicon_32.res + cd src + i686-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN32_FLAGS }} -o cc-w32-d3d9.exe $LATEST_FLAG -lwinmm -limagehlp + i686-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN32_FLAGS }} -o cc-w32-ogl.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_GL1 -lwinmm -limagehlp -lopengl32 + i686-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN32_FLAGS }} -o cc-w32-d3d11.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_D3D11 -lwinmm -limagehlp + + # mingw defaults to i686, but some really old CPUs only support i586 + i686-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN32_FLAGS }} -march=i586 -o cc-w9x-ogl.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_GL1 -DCC_BUILD_NOSTDLIB -lwinmm -limagehlp -lopengl32 + + + - uses: ./.github/actions/notify_failure + if: ${{ always() && steps.compile.outcome == 'failure' }} + with: + NOTIFY_MESSAGE: 'Failed to compile 32 bit Windows build' + WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}' + + + - uses: ./.github/actions/upload_build + if: ${{ always() && steps.compile.outcome == 'success' }} + with: + SOURCE_FILE: 'src/cc-w32-d3d9.exe' + DEST_NAME: 'ClassiCube-Win32-Direct3D9.exe' + + - uses: ./.github/actions/upload_build + if: ${{ always() && steps.compile.outcome == 'success' }} + with: + SOURCE_FILE: 'src/cc-w32-ogl.exe' + DEST_NAME: 'ClassiCube-Win32-OpenGL.exe' + + - uses: ./.github/actions/upload_build + if: ${{ always() && steps.compile.outcome == 'success' }} + with: + SOURCE_FILE: 'src/cc-w32-d3d11.exe' + DEST_NAME: 'ClassiCube-Win32-Direct3D11.exe' + + - uses: ./.github/actions/upload_build + if: ${{ always() && steps.compile.outcome == 'success' }} + with: + SOURCE_FILE: 'src/cc-w9x-ogl.exe' + DEST_NAME: 'ClassiCube-Win9x.exe' + + + - uses: ./.github/actions/notify_success + if: ${{ always() && steps.compile.outcome == 'success' }} + with: + DESTINATION_URL: '${{ secrets.NOTIFY_URL }}' + WORKFLOW_NAME: 'win32' + + +#============================================ +# ============== 64 BIT WINDOWS ============= +# =========================================== + build-64: + runs-on: ubuntu-latest + steps: + - uses: actions/checkout@v4 + - name: Compile 64 bit Windows builds + shell: bash + id: compile + env: + COMMON_FLAGS: "-O1 -s -fno-stack-protector -fno-math-errno -Qn" + WIN64_FLAGS: "-mwindows -nostartfiles -Wl,-emain_real -DCC_NOMAIN CCicon_64.res" + run: | + sudo apt-get -y install gcc-mingw-w64-x86-64 + LATEST_FLAG=-DCC_COMMIT_SHA=\"$(git rev-parse --short "$GITHUB_SHA")\" + + cp misc/windows/CCicon_64.res src/CCicon_64.res + cd src + x86_64-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN64_FLAGS }} -o cc-w64-d3d9.exe $LATEST_FLAG -lwinmm -limagehlp + x86_64-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN64_FLAGS }} -o cc-w64-ogl.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_GL1 -lwinmm -limagehlp -lopengl32 + x86_64-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN64_FLAGS }} -o cc-w64-d3d11.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_D3D11 -lwinmm -limagehlp + + + - uses: ./.github/actions/notify_failure + if: ${{ always() && steps.compile.outcome == 'failure' }} + with: + NOTIFY_MESSAGE: 'Failed to compile 64 bit Windows build' + WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}' + + + - uses: ./.github/actions/upload_build + if: ${{ always() && steps.compile.outcome == 'success' }} + with: + SOURCE_FILE: 'src/cc-w64-d3d9.exe' + DEST_NAME: 'ClassiCube-Win64-Direct3D9.exe' + + - uses: ./.github/actions/upload_build + if: ${{ always() && steps.compile.outcome == 'success' }} + with: + SOURCE_FILE: 'src/cc-w64-ogl.exe' + DEST_NAME: 'ClassiCube-Win64-OpenGL.exe' + + - uses: ./.github/actions/upload_build + if: ${{ always() && steps.compile.outcome == 'success' }} + with: + SOURCE_FILE: 'src/cc-w64-d3d11.exe' + DEST_NAME: 'ClassiCube-Win64-Direct3D11.exe' + + + - uses: ./.github/actions/notify_success + if: ${{ always() && steps.compile.outcome == 'success' }} + with: + DESTINATION_URL: '${{ secrets.NOTIFY_URL }}' + WORKFLOW_NAME: 'win64' \ No newline at end of file |