#include "Core.h" #if defined CC_BUILD_PSVITA #include "_PlatformBase.h" #include "Stream.h" #include "ExtMath.h" #include "Funcs.h" #include "Window.h" #include "Utils.h" #include "Errors.h" #include #include #include #include #include "_PlatformConsole.h" const cc_result ReturnCode_FileShareViolation = 1000000000; // not used const cc_result ReturnCode_FileNotFound = ENOENT; const cc_result ReturnCode_SocketInProgess = SCE_NET_ERROR_EINPROGRESS; const cc_result ReturnCode_SocketWouldBlock = SCE_NET_ERROR_EWOULDBLOCK; const cc_result ReturnCode_DirectoryExists = EEXIST; const char* Platform_AppNameSuffix = " PS Vita"; static int epoll_id; static int stdout_fd; /*########################################################################################################################* *------------------------------------------------------Logging/Time-------------------------------------------------------* *#########################################################################################################################*/ cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) { if (end < beg) return 0; return end - beg; } void Platform_Log(const char* msg, int len) { if (!stdout_fd) stdout_fd = sceKernelGetStdout(); sceIoWrite(stdout_fd, msg, len); } TimeMS DateTime_CurrentUTC(void) { struct SceKernelTimeval cur; sceKernelLibcGettimeofday(&cur, NULL); return (cc_uint64)cur.sec + UNIX_EPOCH_SECONDS; } void DateTime_CurrentLocal(struct DateTime* t) { SceDateTime curTime; sceRtcGetCurrentClockLocalTime(&curTime); t->year = curTime.year; t->month = curTime.month; t->day = curTime.day; t->hour = curTime.hour; t->minute = curTime.minute; t->second = curTime.second; } #define US_PER_SEC 1000000ULL cc_uint64 Stopwatch_Measure(void) { // TODO: sceKernelGetSystemTimeWide struct SceKernelTimeval cur; sceKernelLibcGettimeofday(&cur, NULL); return (cc_uint64)cur.sec * US_PER_SEC + cur.usec; } /*########################################################################################################################* *-----------------------------------------------------Directory/File------------------------------------------------------* *#########################################################################################################################*/ static const cc_string root_path = String_FromConst("ux0:data/ClassiCube/"); static void GetNativePath(char* str, const cc_string* path) { Mem_Copy(str, root_path.buffer, root_path.length); str += root_path.length; String_EncodeUtf8(str, path); } #define GetSCEResult(result) (result >= 0 ? 0 : result & 0xFFFF) cc_result Directory_Create(const cc_string* path) { char str[NATIVE_STR_LEN]; GetNativePath(str, path); int result = sceIoMkdir(str, 0777); return GetSCEResult(result); } int File_Exists(const cc_string* path) { char str[NATIVE_STR_LEN]; SceIoStat sb; GetNativePath(str, path); return sceIoGetstat(str, &sb) == 0 && SCE_S_ISREG(sb.st_mode) != 0; } cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) { cc_string path; char pathBuffer[FILENAME_SIZE]; char str[NATIVE_STR_LEN]; int res; GetNativePath(str, dirPath); SceUID uid = sceIoDopen(str); if (uid < 0) return GetSCEResult(uid); // error String_InitArray(path, pathBuffer); SceIoDirent entry; while ((res = sceIoDread(uid, &entry)) > 0) { path.length = 0; String_Format1(&path, "%s/", dirPath); // ignore . and .. entry (PSP does return them) char* src = entry.d_name; if (src[0] == '.' && src[1] == '\0') continue; if (src[0] == '.' && src[1] == '.' && src[2] == '\0') continue; int len = String_Length(src); String_AppendUtf8(&path, src, len); if (entry.d_stat.st_attr & SCE_SO_IFDIR) { res = Directory_Enum(&path, obj, callback); if (res) break; } else { callback(&path, obj); } } sceIoDclose(uid); return GetSCEResult(res); } static cc_result File_Do(cc_file* file, const cc_string* path, int mode) { char str[NATIVE_STR_LEN]; GetNativePath(str, path); int result = sceIoOpen(str, mode, 0777); *file = result; return GetSCEResult(result); } cc_result File_Open(cc_file* file, const cc_string* path) { return File_Do(file, path, SCE_O_RDONLY); } cc_result File_Create(cc_file* file, const cc_string* path) { return File_Do(file, path, SCE_O_RDWR | SCE_O_CREAT | SCE_O_TRUNC); } cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) { return File_Do(file, path, SCE_O_RDWR | SCE_O_CREAT); } cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) { int result = sceIoRead(file, data, count); *bytesRead = result; return GetSCEResult(result); } cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) { int result = sceIoWrite(file, data, count); *bytesWrote = result; return GetSCEResult(result); } cc_result File_Close(cc_file file) { int result = sceIoClose(file); return GetSCEResult(result); } cc_result File_Seek(cc_file file, int offset, int seekType) { static cc_uint8 modes[3] = { SCE_SEEK_SET, SCE_SEEK_CUR, SCE_SEEK_END }; int result = sceIoLseek32(file, offset, modes[seekType]); return GetSCEResult(result); } cc_result File_Position(cc_file file, cc_uint32* pos) { int result = sceIoLseek32(file, 0, SCE_SEEK_CUR); *pos = result; return GetSCEResult(result); } cc_result File_Length(cc_file file, cc_uint32* len) { int curPos = sceIoLseek32(file, 0, SCE_SEEK_CUR); if (curPos < 0) { *len = -1; return GetSCEResult(curPos); } *len = sceIoLseek32(file, 0, SCE_SEEK_END); sceIoLseek32(file, curPos, SCE_SEEK_SET); // restore position return 0; } /*########################################################################################################################* *--------------------------------------------------------Threading--------------------------------------------------------* *#########################################################################################################################*/ // !!! NOTE: PSP uses cooperative multithreading (not preemptive multithreading) !!! void Thread_Sleep(cc_uint32 milliseconds) { sceKernelDelayThread(milliseconds * 1000); } static int ExecThread(unsigned int argc, void *argv) { Thread_StartFunc* func = (Thread_StartFunc*)argv; (*func)(); return 0; } void Thread_Run(void** handle, Thread_StartFunc func, int stackSize, const char* name) { #define CC_THREAD_PRIORITY 0x10000100 #define CC_THREAD_ATTRS 0 // TODO PSP_THREAD_ATTR_VFPU? Thread_StartFunc func_ = func; int threadID = sceKernelCreateThread(name, ExecThread, CC_THREAD_PRIORITY, stackSize, CC_THREAD_ATTRS, 0, NULL); *handle = (int)threadID; sceKernelStartThread(threadID, sizeof(func_), (void*)&func_); } void Thread_Detach(void* handle) { sceKernelDeleteThread((int)handle); // TODO don't call this?? } void Thread_Join(void* handle) { sceKernelWaitThreadEnd((int)handle, NULL, NULL); sceKernelDeleteThread((int)handle); } void* Mutex_Create(const char* name) { SceKernelLwMutexWork* ptr = (SceKernelLwMutexWork*)Mem_Alloc(1, sizeof(SceKernelLwMutexWork), "mutex"); int res = sceKernelCreateLwMutex(ptr, name, 0, 0, NULL); if (res) Logger_Abort2(res, "Creating mutex"); return ptr; } void Mutex_Free(void* handle) { int res = sceKernelDeleteLwMutex((SceKernelLwMutexWork*)handle); if (res) Logger_Abort2(res, "Destroying mutex"); Mem_Free(handle); } void Mutex_Lock(void* handle) { int res = sceKernelLockLwMutex((SceKernelLwMutexWork*)handle, 1, NULL); if (res) Logger_Abort2(res, "Locking mutex"); } void Mutex_Unlock(void* handle) { int res = sceKernelUnlockLwMutex((SceKernelLwMutexWork*)handle, 1); if (res) Logger_Abort2(res, "Unlocking mutex"); } void* Waitable_Create(const char* name) { int evid = sceKernelCreateEventFlag(name, SCE_EVENT_WAITMULTIPLE, 0, NULL); if (evid < 0) Logger_Abort2(evid, "Creating waitable"); return (void*)evid; } void Waitable_Free(void* handle) { sceKernelDeleteEventFlag((int)handle); } void Waitable_Signal(void* handle) { int res = sceKernelSetEventFlag((int)handle, 0x1); if (res < 0) Logger_Abort2(res, "Signalling event"); } void Waitable_Wait(void* handle) { unsigned int match; int res = sceKernelWaitEventFlag((int)handle, 0x1, SCE_EVENT_WAITAND | SCE_EVENT_WAITCLEAR, &match, NULL); if (res < 0) Logger_Abort2(res, "Event wait"); } void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) { SceUInt timeout = milliseconds * 1000; unsigned int match; int res = sceKernelWaitEventFlag((int)handle, 0x1, SCE_EVENT_WAITAND | SCE_EVENT_WAITCLEAR, &match, &timeout); if (res < 0) Logger_Abort2(res, "Event timed wait"); } /*########################################################################################################################* *---------------------------------------------------------Socket----------------------------------------------------------* *#########################################################################################################################*/ cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numValidAddrs) { struct SceNetSockaddrIn* addr4 = (struct SceNetSockaddrIn*)addrs[0].data; char str[NATIVE_STR_LEN]; char buf[1024]; int rid, ret; String_EncodeUtf8(str, address); *numValidAddrs = 1; if (sceNetInetPton(SCE_NET_AF_INET, str, &addr4->sin_addr) <= 0) { /* Fallback to resolving as DNS name */ rid = sceNetResolverCreate("CC resolver", NULL, 0); if (rid < 0) return ERR_INVALID_ARGUMENT; ret = sceNetResolverStartNtoa(rid, str, &addr4->sin_addr, 0, 0, 0); sceNetResolverDestroy(rid); if (ret) return ret; } addr4->sin_family = SCE_NET_AF_INET; addr4->sin_port = sceNetHtons(port); addrs[0].size = sizeof(*addr4); return 0; } cc_result Socket_Connect(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) { struct SceNetSockaddr* raw = (struct SceNetSockaddr*)addr->data; int res; *s = sceNetSocket("CC socket", raw->sa_family, SCE_NET_SOCK_STREAM, SCE_NET_IPPROTO_TCP); if (*s < 0) return *s; if (nonblocking) { int on = 1; sceNetSetsockopt(*s, SCE_NET_SOL_SOCKET, SCE_NET_SO_NBIO, &on, sizeof(int)); } res = sceNetConnect(*s, raw, addr->size); return res; } cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) { int recvCount = sceNetRecv(s, data, count, 0); if (recvCount >= 0) { *modified = recvCount; return 0; } *modified = 0; return recvCount; } cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) { int sentCount = sceNetSend(s, data, count, 0); if (sentCount >= 0) { *modified = sentCount; return 0; } *modified = 0; return sentCount; } void Socket_Close(cc_socket s) { sceNetShutdown(s, SCE_NET_SHUT_RDWR); sceNetSocketClose(s); } static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) { SceNetEpollEvent ev = { 0 }; // to match select, closed socket still counts as readable int flags = mode == SOCKET_POLL_READ ? (SCE_NET_EPOLLIN | SCE_NET_EPOLLHUP) : SCE_NET_EPOLLOUT; int res, num_events; ev.data.fd = s; ev.events = flags; if ((res = sceNetEpollControl(epoll_id, SCE_NET_EPOLL_CTL_ADD, s, &ev))) return res; num_events = sceNetEpollWait(epoll_id, &ev, 1, 0); sceNetEpollControl(epoll_id, SCE_NET_EPOLL_CTL_DEL, s, NULL); if (num_events < 0) return num_events; if (num_events == 0) { *success = false; return 0; } *success = (ev.events & flags) != 0; return 0; } cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) { return Socket_Poll(s, SOCKET_POLL_READ, readable); } cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) { uint32_t resultSize = sizeof(uint32_t); cc_result res = Socket_Poll(s, SOCKET_POLL_WRITE, writable); if (res || *writable) return res; // https://stackoverflow.com/questions/29479953/so-error-value-after-successful-socket-operation sceNetGetsockopt(s, SCE_NET_SOL_SOCKET, SCE_NET_SO_ERROR, &res, &resultSize); return res; } /*########################################################################################################################* *--------------------------------------------------------Platform---------------------------------------------------------* *#########################################################################################################################*/ static char net_memory[512 * 1024] __attribute__ ((aligned (16))); // TODO is just 256 kb enough ? static void InitNetworking(void) { sceSysmoduleLoadModule(SCE_SYSMODULE_NET); SceNetInitParam param; param.memory = net_memory; param.size = sizeof(net_memory); param.flags = 0; int ret = sceNetInit(¶m); if (ret < 0) Platform_Log1("Network init failed: %i", &ret); } void Platform_Init(void) { /*pspDebugSioInit();*/ InitNetworking(); epoll_id = sceNetEpollCreate("CC poll", 0); // Create root directory Directory_Create(&String_Empty); } void Platform_Free(void) { } cc_bool Platform_DescribeError(cc_result res, cc_string* dst) { char chars[NATIVE_STR_LEN]; int len; /* For unrecognised error codes, strerror_r might return messages */ /* such as 'No error information', which is not very useful */ /* (could check errno here but quicker just to skip entirely) */ if (res >= 1000) return false; len = strerror_r(res, chars, NATIVE_STR_LEN); if (len == -1) return false; len = String_CalcLen(chars, NATIVE_STR_LEN); String_AppendUtf8(dst, chars, len); return true; } cc_bool Process_OpenSupported = false; cc_result Process_StartOpen(const cc_string* args) { return ERR_NOT_SUPPORTED; } /*########################################################################################################################* *-------------------------------------------------------Encryption--------------------------------------------------------* *#########################################################################################################################*/ static cc_result GetMachineID(cc_uint32* key) { return ERR_NOT_SUPPORTED; } #endif