#include "Core.h" #if defined CC_BUILD_MACCLASSIC #include "_PlatformBase.h" #include "Stream.h" #include "ExtMath.h" #include "SystemFonts.h" #include "Funcs.h" #include "Window.h" #include "Utils.h" #include "Errors.h" #include "PackedCol.h" #include #include #undef true #undef false #include #include #include #include #include const cc_result ReturnCode_FileShareViolation = 1000000000; const cc_result ReturnCode_FileNotFound = fnfErr; const cc_result ReturnCode_SocketInProgess = 1000000; const cc_result ReturnCode_SocketWouldBlock = 1000000; const cc_result ReturnCode_DirectoryExists = dupFNErr; #if TARGET_CPU_68K const char* Platform_AppNameSuffix = " MAC 68k"; #else const char* Platform_AppNameSuffix = " MAC PPC"; #endif cc_bool Platform_SingleProcess = true; static long sysVersion; /*########################################################################################################################* *---------------------------------------------------Imported headers------------------------------------------------------* *#########################################################################################################################*/ // On 68k these are implemented using direct 68k opcodes // On PPC these are implemented using function calls #if TARGET_CPU_68K #define MAC_SYSAPI(_type) static _type #define MAC_ONEWORDINLINE(w1) = w1 #define MAC_TWOWORDINLINE(w1,w2) = {w1, w2} #define MAC_THREEWORDINLINE(w1,w2,w3) = {w1, w2, w3} #define MAC_FOURWORDINLINE(w1,w2,w3,w4) = {w1, w2, w3, w4} #else #define MAC_SYSAPI(_type) extern pascal _type #define MAC_ONEWORDINLINE(w1) #define MAC_TWOWORDINLINE(w1,w2) #define MAC_THREEWORDINLINE(w1,w2,w3) #define MAC_FOURWORDINLINE(w1,w2,w3,w4) #endif typedef unsigned long MAC_FourCharCode; static const int MAC_smSystemScript = -1; // ==================================== IMPORTS FROM TIMER.H ==================================== // Availability: in InterfaceLib 7.1 and later MAC_SYSAPI(void) Microseconds(cc_uint64* microTickCount) MAC_FOURWORDINLINE(0xA193, 0x225F, 0x22C8, 0x2280); /*########################################################################################################################* *---------------------------------------------------------Memory----------------------------------------------------------* *#########################################################################################################################*/ void* Mem_Set(void* dst, cc_uint8 value, unsigned numBytes) { return memset( dst, value, numBytes); } void* Mem_Copy(void* dst, const void* src, unsigned numBytes) { return memcpy( dst, src, numBytes); } void* Mem_Move(void* dst, const void* src, unsigned numBytes) { return memmove(dst, src, numBytes); } void* Mem_TryAlloc(cc_uint32 numElems, cc_uint32 elemsSize) { cc_uint32 size = CalcMemSize(numElems, elemsSize); return size ? NewPtr(size) : NULL; } void* Mem_TryAllocCleared(cc_uint32 numElems, cc_uint32 elemsSize) { cc_uint32 size = CalcMemSize(numElems, elemsSize); return size ? NewPtrClear(size) : NULL; } void* Mem_TryRealloc(void* mem, cc_uint32 numElems, cc_uint32 elemsSize) { cc_uint32 size = CalcMemSize(numElems, elemsSize); if (!size) return NULL; if (!mem) return NewPtr(size); // Try to resize in place MemError(); SetPtrSize(mem, size); if (!MemError()) return mem; void* newMem = NewPtr(size); if (!newMem) return NULL; Mem_Copy(newMem, mem, GetPtrSize(mem)); return newMem; } void Mem_Free(void* mem) { if (mem) DisposePtr(mem); } /*########################################################################################################################* *------------------------------------------------------Logging/Time-------------------------------------------------------* *#########################################################################################################################*/ void Console_Write(const char* msg, int len); void Platform_Log(const char* msg, int len) { Console_Write(msg, len); } // classic macOS uses an epoch of 1904 #define EPOCH_ADJUSTMENT 2082866400UL static time_t gettod(void) { unsigned long secs; GetDateTime(&secs); return secs - EPOCH_ADJUSTMENT; } TimeMS DateTime_CurrentUTC(void) { time_t secs = gettod(); return (cc_uint64)secs + UNIX_EPOCH_SECONDS; } void DateTime_CurrentLocal(struct DateTime* t) { struct tm loc_time; time_t secs = gettod(); localtime_r(&secs, &loc_time); t->year = loc_time.tm_year + 1900; t->month = loc_time.tm_mon + 1; t->day = loc_time.tm_mday; t->hour = loc_time.tm_hour; t->minute = loc_time.tm_min; t->second = loc_time.tm_sec; } /*########################################################################################################################* *--------------------------------------------------------Stopwatch--------------------------------------------------------* *#########################################################################################################################*/ #define MS_PER_SEC 1000000ULL cc_uint64 Stopwatch_Measure(void) { cc_uint64 count; if (sysVersion < 0x7000) { // 60 ticks a second count = TickCount(); return count * MS_PER_SEC / 60; } Microseconds(&count); return count; } cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) { if (end < beg) return 0; return end - beg; } /*########################################################################################################################* *-----------------------------------------------------Directory/File------------------------------------------------------* *#########################################################################################################################*/ static int retrievedWD, wd_refNum, wd_dirID; static void GetNativePath(char* dst, const cc_string* src) { char* str = dst; str++; // placeholder for length later *str++ = ':'; // Classic Mac OS uses : to separate directories for (int i = 0; i < src->length; i++) { char c = (char)src->buffer[i]; if (c == '/') c = ':'; *str++ = c; } *str = '\0'; dst[0] = String_Length(dst + 1); // pascal strings if (retrievedWD) return; retrievedWD = true; WDPBRec r = { 0 }; PBHGetVolSync(&r); wd_refNum = r.ioWDVRefNum; wd_dirID = r.ioWDDirID; int V = r.ioWDVRefNum, D = r.ioWDDirID; Platform_Log2("Working directory: %i, %i", &V, &D); } static int DoOpenDF(char* name, char perm, cc_file* file) { HParamBlockRec pb; Mem_Set(&pb, 0, sizeof(pb)); pb.fileParam.ioVRefNum = wd_refNum; pb.fileParam.ioDirID = wd_dirID; pb.fileParam.ioNamePtr = name; pb.ioParam.ioPermssn = perm; int err = PBHOpenDFSync(&pb); *file = pb.ioParam.ioRefNum; return err; } static int DoCreateFile(char* name) { HParamBlockRec pb; Mem_Set(&pb, 0, sizeof(pb)); pb.fileParam.ioVRefNum = wd_refNum; pb.fileParam.ioDirID = wd_dirID; pb.fileParam.ioNamePtr = name; return PBHCreateSync(&pb); } static int DoCreateFolder(char* name) { HParamBlockRec pb; Mem_Set(&pb, 0, sizeof(pb)); pb.fileParam.ioVRefNum = wd_refNum; pb.fileParam.ioDirID = wd_dirID; pb.fileParam.ioNamePtr = name; return PBDirCreateSync(&pb); } void Directory_GetCachePath(cc_string* path) { } cc_result Directory_Create(const cc_string* path) { char buffer[NATIVE_STR_LEN]; GetNativePath(buffer, path); return DoCreateFolder(buffer); } int File_Exists(const cc_string* path) { char buffer[NATIVE_STR_LEN]; GetNativePath(buffer, path); return 0; } cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) { return ERR_NOT_SUPPORTED; } cc_result File_Open(cc_file* file, const cc_string* path) { char buffer[NATIVE_STR_LEN]; GetNativePath(buffer, path); return DoOpenDF(buffer, fsRdPerm, file); } cc_result File_Create(cc_file* file, const cc_string* path) { char buffer[NATIVE_STR_LEN]; GetNativePath(buffer, path); int res = DoCreateFile(buffer); if (res && res != dupFNErr) return res; return DoOpenDF(buffer, fsWrPerm, file); } cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) { char buffer[NATIVE_STR_LEN]; GetNativePath(buffer, path); int res = DoCreateFile(buffer); if (res && res != dupFNErr) return res; return DoOpenDF(buffer, fsRdWrPerm, file); } cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) { ParamBlockRec pb; pb.ioParam.ioRefNum = file; pb.ioParam.ioBuffer = data; pb.ioParam.ioReqCount = count; pb.ioParam.ioPosMode = fsAtMark; int err = PBReadSync(&pb); *bytesRead = pb.ioParam.ioActCount; return err; } cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) { ParamBlockRec pb; pb.ioParam.ioRefNum = file; pb.ioParam.ioBuffer = data; pb.ioParam.ioReqCount = count; pb.ioParam.ioPosMode = fsAtMark; int err = PBWriteSync(&pb); *bytesWrote = pb.ioParam.ioActCount; return err; } cc_result File_Close(cc_file file) { ParamBlockRec pb; pb.ioParam.ioRefNum = file; return PBCloseSync(&pb); } cc_result File_Seek(cc_file file, int offset, int seekType) { static cc_uint8 modes[] = { fsFromStart, fsFromMark, fsFromLEOF }; ParamBlockRec pb; pb.ioParam.ioRefNum = file; pb.ioParam.ioPosMode = modes[seekType]; pb.ioParam.ioPosOffset = offset; return PBSetFPosSync(&pb); } cc_result File_Position(cc_file file, cc_uint32* pos) { ParamBlockRec pb; pb.ioParam.ioRefNum = file; int err = PBGetFPosSync(&pb); *pos = pb.ioParam.ioPosOffset; return err; } cc_result File_Length(cc_file file, cc_uint32* len) { ParamBlockRec pb; pb.ioParam.ioRefNum = file; int err = PBGetEOFSync(&pb); *len = (cc_uint32)pb.ioParam.ioMisc; return err; } /*########################################################################################################################* *--------------------------------------------------------Threading--------------------------------------------------------* *#########################################################################################################################*/ void Thread_Sleep(cc_uint32 milliseconds) { long delay = milliseconds * 1000 / 60; long final; Delay(delay, &final); } void Thread_Run(void** handle, Thread_StartFunc func, int stackSize, const char* name) { *handle = NULL; // TODO } void Thread_Detach(void* handle) { // TODO } void Thread_Join(void* handle) { // TODO } void* Mutex_Create(const char* name) { return NULL; } void Mutex_Free(void* handle) { // TODO } void Mutex_Lock(void* handle) { // TODO } void Mutex_Unlock(void* handle) { // TODO } void* Waitable_Create(const char* name) { return NULL; } void Waitable_Free(void* handle) { // TODO } void Waitable_Signal(void* handle) { // TODO } void Waitable_Wait(void* handle) { // TODO } void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) { // TODO } /*########################################################################################################################* *---------------------------------------------------------Socket----------------------------------------------------------* *#########################################################################################################################*/ cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numValidAddrs) { return ERR_NOT_SUPPORTED; } cc_result Socket_Connect(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) { return ERR_NOT_SUPPORTED; } cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) { return ERR_NOT_SUPPORTED; } cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) { return ERR_NOT_SUPPORTED; } void Socket_Close(cc_socket s) { } cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) { return ERR_NOT_SUPPORTED; } cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) { return ERR_NOT_SUPPORTED; } /*########################################################################################################################* *-----------------------------------------------------Process/Module------------------------------------------------------* *#########################################################################################################################*/ cc_bool Process_OpenSupported = false; static char gameArgs[GAME_MAX_CMDARGS][STRING_SIZE]; static int gameNumArgs; int Platform_GetCommandLineArgs(int argc, STRING_REF char** argv, cc_string* args) { int count = gameNumArgs; for (int i = 0; i < count; i++) { args[i] = String_FromRawArray(gameArgs[i]); } // clear arguments so after game is closed, launcher is started gameNumArgs = 0; return count; } cc_result Platform_SetDefaultCurrentDirectory(int argc, char **argv) { return 0; } cc_result Process_StartGame2(const cc_string* args, int numArgs) { for (int i = 0; i < numArgs; i++) { String_CopyToRawArray(gameArgs[i], &args[i]); } gameNumArgs = numArgs; return 0; } void Process_Exit(cc_result code) { ExitToShell(); for(;;) { } } cc_result Process_StartOpen(const cc_string* args) { return ERR_NOT_SUPPORTED; } /*########################################################################################################################* *--------------------------------------------------------Updater----------------------------------------------------------* *#########################################################################################################################*/ cc_bool Updater_Supported = false; cc_bool Updater_Clean(void) { return true; } const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to update", 0 }; cc_result Updater_Start(const char** action) { return ERR_NOT_SUPPORTED; } cc_result Updater_GetBuildTime(cc_uint64* timestamp) { return ERR_NOT_SUPPORTED; } cc_result Updater_MarkExecutable(void) { return ERR_NOT_SUPPORTED; } cc_result Updater_SetNewBuildTime(cc_uint64 timestamp) { return ERR_NOT_SUPPORTED; } /*########################################################################################################################* *-------------------------------------------------------Dynamic lib-------------------------------------------------------* *#########################################################################################################################*/ const cc_string DynamicLib_Ext = String_FromConst(".dylib"); void* DynamicLib_Load2(const cc_string* path) { return NULL; } void* DynamicLib_Get2(void* lib, const char* name) { return NULL; } cc_bool DynamicLib_DescribeError(cc_string* dst) { return false; } /*########################################################################################################################* *--------------------------------------------------------Platform---------------------------------------------------------* *#########################################################################################################################*/ void Platform_Free(void) { } cc_bool Platform_DescribeError(cc_result res, cc_string* dst) { // TODO return false; } void Platform_Init(void) { Gestalt(gestaltSystemVersion, &sysVersion); Platform_Log1("Running on Mac OS %h", &sysVersion); cc_string path = String_FromConst("aB.txt"); char buffer[NATIVE_STR_LEN]; GetNativePath(buffer, &path); int ERR2 = DoCreateFile(buffer); Platform_Log1("TEST FILE: %i", &ERR2); } cc_result Platform_Encrypt(const void* data, int len, cc_string* dst) { return ERR_NOT_SUPPORTED; } cc_result Platform_Decrypt(const void* data, int len, cc_string* dst) { return ERR_NOT_SUPPORTED; } #endif