#ifndef CC_HELDBLOCKRENDERER_H #define CC_HELDBLOCKRENDERER_H #include "Core.h" /* Renders the held block/arm at bottom right of game Copyright 2014-2023 ClassiCube | Licensed under BSD-3 */ struct IGameComponent; extern struct IGameComponent HeldBlockRenderer_Component; /* Whether held block/arm should be shown at all. */ extern cc_bool HeldBlockRenderer_Show; void HeldBlockRenderer_ClickAnim(cc_bool digging); void HeldBlockRenderer_Render(float delta); #endif