#!/bin/bash # paths, change these as needed SOURCE_DIR=~/client/src MISC_DIR=~/client/misc BUILDS_DIR=~/client/release # ./ClassiCube make_nix_tar() { cp $SOURCE_DIR/$1 ClassiCube chmod +x ClassiCube tar -zcvf ClassiCube.tar.gz ClassiCube rm ClassiCube } # ./ClassiCube.app/Info.plist # ./ClassiCube.app/Contents/MacOS/ClassiCube # ./ClassiCube.app/Resources/ClassiCube.icns make_mac_tar() { mkdir ClassiCube.app mkdir ClassiCube.app/Contents mkdir ClassiCube.app/Contents/MacOS mkdir ClassiCube.app/Contents/Resources cp $SOURCE_DIR/$1 ClassiCube.app/Contents/MacOS/ClassiCube chmod +x ClassiCube.app/Contents/MacOS/ClassiCube cp $MISC_DIR/info.plist ClassiCube.app/Contents/Info.plist cp $MISC_DIR/CCIcon.icns ClassiCube.app/Contents/Resources/ClassiCube.icns tar -zcvf ClassiCube.tar.gz ClassiCube.app rm -rf ClassiCube.app } mkdir -p $BUILDS_DIR mkdir -p $BUILDS_DIR/win32 $BUILDS_DIR/win64 $BUILDS_DIR/osx32 $BUILDS_DIR/osx64 mkdir -p $BUILDS_DIR/nix32 $BUILDS_DIR/nix64 $BUILDS_DIR/mac32 $BUILDS_DIR/mac64 mkdir -p $BUILDS_DIR/rpi32 # edge doesn't respect download attribute, and having ClassiCube.64.exe breaks plugins cp $SOURCE_DIR/cc-w32-d3d.exe $BUILDS_DIR/win32/ClassiCube.exe cp $SOURCE_DIR/cc-w64-d3d.exe $BUILDS_DIR/win64/ClassiCube.exe # use tar to preserve chmod +x, so users don't have to manually do it cd $BUILDS_DIR/osx32/ make_nix_tar cc-osx32 cd $BUILDS_DIR/osx64/ make_nix_tar cc-osx64 cd $BUILDS_DIR/nix32/ make_nix_tar cc-nix32 cd $BUILDS_DIR/nix64/ make_nix_tar cc-nix64 cd $BUILDS_DIR/rpi32/ make_nix_tar cc-rpi # generate ClassiCube.app for mac users cd $BUILDS_DIR/mac32/ make_mac_tar cc-osx32 cd $BUILDS_DIR/mac64/ make_mac_tar cc-osx64