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-rw-r--r--code/.vscode/settings.json3
-rw-r--r--code/bootloader.a109
-rw-r--r--code/calc.a74
-rw-r--r--code/code-1.a6
-rw-r--r--code/disk.a7
-rw-r--r--code/glumbo-buff.a285
-rw-r--r--code/glumbo.a271
-rw-r--r--code/hi.a11
-rw-r--r--code/memman.a154
-rw-r--r--code/move-bootloader.a62
-rw-r--r--code/move-bootloader.c11
-rw-r--r--code/printer.a111
-rw-r--r--code/strlib.a128
-rw-r--r--code/sub1.a6
-rw-r--r--code/test_aliases.a3
-rw-r--r--code/test_clock.a53
-rw-r--r--code/test_strlib.a10
-rw-r--r--code/wozmon.a160
18 files changed, 0 insertions, 1464 deletions
diff --git a/code/.vscode/settings.json b/code/.vscode/settings.json
deleted file mode 100644
index b943dbc..0000000
--- a/code/.vscode/settings.json
+++ /dev/null
@@ -1,3 +0,0 @@
-{
-    "deno.enable": true
-}
\ No newline at end of file
diff --git a/code/bootloader.a b/code/bootloader.a
deleted file mode 100644
index 66a221c..0000000
--- a/code/bootloader.a
+++ /dev/null
@@ -1,109 +0,0 @@
-.offset 0x6000 ; bootloader is in 0x6000, copied there by another script
-start:
-    mov a 0
-    str a [gottenNZ]
-    ; currSector -> A
-    mov a [currSector]
-    ld a a
-    str a 0x7cff
-
-    mov b 512
-    mul
-    str c [sectorOffset]
-
-    mov a 0
-    str a [bytePointer]
-
-    mov a 0
-    str a [ptrThing]
-
-    copySector:
-        mov a [sectorOffset]
-        ld a a
-        mov b [bytePointer]
-        ld b b
-        add c a b
-        ;
-        swp a c
-        mov b 0x8000 ; default code position
-        add c a b
-        str c [targetPointer]
-
-        ; ld a [sectorOffset]
-        mov a 0x7d00
-        ; add
-        ; swp c a
-        mov b [ptrThing]
-        ld b b
-        add c a b
-        mov b [targetPointer]
-        ld b b
-        ; swp c b
-        ; a <- $b
-        ld a b
-        push a ; push b
-        ld a c
-        ; push c ; push c
-        str b a ; $b <- c
-        pop a
-        ; $c <- b
-        str c a
-        ; swpm c b
-
-        ld a c
-        mov b 0
-        cmr a a b
-        mov b 1
-        xor c a b
-        swp a c
-        mov b [gottenNZ]
-        ld b b
-        or c a b
-        mov a [gottenNZ]
-        str c a
-
-        ;continue loop
-        ; pointer to 8xxx
-        mov a [ptrThing]
-        ld a a
-        mov b 1
-        add c a b
-        mov a [ptrThing]
-        str c a
-
-        ; pointer offset for sector thing
-        mov a [bytePointer]
-        ld a a
-        mov b 1
-        add
-        str c [bytePointer]
-
-        ; offset == 513
-        cmp c 513
-        jz copySector
-    ; continue main loop
-    mov a [currSector]
-    ld a a
-    mov b 1
-    add c a b
-    mov a [currSector]
-    str c a
-    mov a [gottenNZ]
-    ld a a
-    cmp a 0
-    jz start
-    ;escaped
-    jmp 0x8001
-
-ptrThing:
-.hex 0
-currSector:
-.hex 0
-sectorOffset:
-.hex 0
-bytePointer:
-.hex 0
-gottenNZ:
-.hex 0
-targetPointer:
-.hex 0
\ No newline at end of file
diff --git a/code/calc.a b/code/calc.a
deleted file mode 100644
index 2aa1b02..0000000
--- a/code/calc.a
+++ /dev/null
@@ -1,74 +0,0 @@
-.label len 1
-
-jmp start
-read_input:
-    mov a 0
-    mov b 0
-    mov c 64
-    sys
-    mov b 1
-    sub
-    str c len
-    ret
-
-str_to_num:
-    ; pointer to current character
-    .label ptr 2
-    ld a len
-    mov b 63
-    add
-    str c ptr
-    .label mult 3
-    mov a 1
-    str a mult
-    .label num 4
-    mov a 0
-    str a num
-    .label zero 48
-    stm_loop:
-        ;load char, subtract zero, multiply by 10
-        ld b ptr
-        ldr a b
-        mov b zero
-        sub
-        swp c a
-        ld b mult
-        mul
-
-        ; add to num
-        swp c b
-        ld a num
-        add
-        str c num
-
-        ld a mult
-        mov b 10
-        mul
-        str c mult
-
-        ; move pointer
-        ld a ptr
-        mov b 1
-        sub
-        str c ptr
-        cmp c 63
-        jz stm_loop
-    ret
-
-start:
-    jmr read_input
-    jmr str_to_num
-    ld a 4
-    str a 8 ; store number 1 to 8
-    jmr read_input
-    jmr str_to_num
-    ld a 4 ; load number from read
-    ld b 8
-    add
-    str c 16 ; put our number into 16
-    #using printer.a
-    jmr print_num ; print number at 16 (well not print but stringify)
-    mov a 1 ; write
-    mov b 1 ; stdout
-    mov c 32 ; address
-    sys ; syscall
\ No newline at end of file
diff --git a/code/code-1.a b/code/code-1.a
deleted file mode 100644
index 02be1b2..0000000
--- a/code/code-1.a
+++ /dev/null
@@ -1,6 +0,0 @@
-start:
-    mov a 42
-    str a 0
-    #using sub1.a
-    jmr do_the_thing
-    ld a 0
\ No newline at end of file
diff --git a/code/disk.a b/code/disk.a
deleted file mode 100644
index 35eb106..0000000
--- a/code/disk.a
+++ /dev/null
@@ -1,7 +0,0 @@
-start:
-    ; get sector 0
-    mov a 0
-    str a 0x7cff
-
-    ; jump to the sector
-    jmp 0x7d01
\ No newline at end of file
diff --git a/code/glumbo-buff.a b/code/glumbo-buff.a
deleted file mode 100644
index 8964ef3..0000000
--- a/code/glumbo-buff.a
+++ /dev/null
@@ -1,285 +0,0 @@
-; GLUMBO - the 2d game thing
-
-.macro store(reg, val, addr) \
-    put @reg @val\
-    str @reg @addr
-.macro storer(reg, val, addr) \
-    put @reg @val\
-    srr @reg @addr
-.macro inc(addr) \
-    ld a @addr\
-    put b 1\
-    add\
-    str c @addr
-
-jmp start
-get_coord:
-    ld a tmp2              ; Y(0-4) -> a
-    mov b width            ; width (5) -> b
-    mul                    ; Y(0-4) * width (5)
-
-    mov a grid_start       ; grid start address -> a
-    swp c b                ; (offset from y) -> b
-    add                    ; offsetY + gridStart
-    swp c a                ; -> a
-    ld b tmp1              ; X(0-4) -> b
-    add                    ; loc + X
-
-    str c tmp3             ; location -> tmp3
-    ret
-
-start:
-    .label width 20
-    .label height 10
-
-    .label grid_start 512
-    ; temp vars
-    .label tmp1 0
-    .label tmp2 1
-    .label tmp3 2
-    .label tmp4 3
-    .label tmp5 4
-
-    .label px 16
-    .label py 17
-    .label inp 128
-    .label rowBuff 256
-    store a 2 px
-    store a 2 py
-
-    store a 0 tmp1 ; x
-    store a 0 tmp2 ; y
-    mov a 2
-    mov b 1
-    sys
-    grid_loop:
-        ;get coord
-            jmr get_coord
-        ;store tile
-            ; storer a 46 c
-        ;main loop stuff
-        ; place tile
-            ; get X % (width - 1) to check if on x edge
-                store a 46 tmp4
-                mov a width         ; width -> A
-                mov b 1             ; 1 -> b
-                sub                 ; c = width - 1
-                swp c b             ; -> b
-                ld a tmp1           ; x -> a
-                mod                 ; c = x % (w - 1)
-                mov a 0             ;
-                crr c c a           ; c = c == 0?
-                str c tmp5          ; c -> tmp5
-
-            ; Y % (height - 1 )
-                mov a height        ; height -> A
-                mov b 1             ; 1 -> b
-                sub                 ; c = height - 1
-                swp c b             ; -> b
-                ld a tmp2           ; x -> a
-                mod                 ; c = x % (w - 1)
-                mov a 0
-                crr a c a           ; a = c == 0?
-
-            ld b tmp5
-            or
-            cmp c 1
-
-            jz do_the_store     ; edge ? continue : jmp do_the_store
-            store a 35 tmp4     ; store 35 at tmp4
-            do_the_store:
-                ld b tmp3       ; location -> b
-                ld a tmp4       ; tmp4 (character) -> a
-                srr a b         ; store the tile
-        ;;;;;;;;;;;;;;;;;;;;;;;;;
-        mov a width             ; width -> a
-        mov b 1                 ; 1 -> b
-        sub                     ; c = width - 1
-        ld a tmp1               ; X(0-4) -> a
-        cmr a c                 ; X(0-4) == width
-        jnz ifz                 ; go to ifz if X(0-4) == width (5)
-        ifnz:                   ; X is not 0
-            ld a tmp1           ; X -> a
-            mov b 1             ; 1 -> b
-            add                 ; X + 1
-            str c tmp1          ; X = X + 1
-            jmp continue_loop   ; continue
-        ifz:                    ; X is 0
-            store a 0 tmp1      ; set X to 1
-            ld a tmp2           ; Y(0-4) -> a
-            mov b 1             ; 1 -> b
-            add                 ; c = Y + 1
-            str c tmp2          ; Y = c
-            jmp continue_loop   ; continue
-        continue_loop:
-            mov a height
-            mov b 0
-            sub
-            ld a tmp2           ; get Y (0-4)
-            cmr a c             ; Y == height+1 ?
-            jz grid_loop        ; if not, continue
-    ; escaped
-    main_loop:
-        jmr print
-        ; get input
-            mov a 0
-            mov b 0
-            mov c inp
-            sys
-            jmr parse_input
-        jmp main_loop
-
-parse_input:
-    .macro case(addr, val, ln) \
-        ld a @addr\
-        cmp a @val\
-        jnz @ln
-    .macro break() jmp default
-
-    case inp 119 case_w
-    case inp 115 case_s
-    case inp 97 case_a
-    case inp 100 case_d
-
-    case inp 99 case_c
-    case inp 3 case_c
-    break
-
-    case_w:
-        ld a py
-        cmp a 0
-        jnz default
-        mov b 1
-        sub
-        str c py
-        break
-    
-    case_s:
-        ; width-1
-            mov a height
-            mov b 1
-            sub
-
-        ld a py
-        cmr a c
-        jnz default
-        mov b 1
-        add
-        str c py
-        break
-    
-    case_a:
-        ld a px
-        cmp a 0
-        jnz default
-        mov b 1
-        sub
-        str c px
-        break
-    
-    case_d:
-        ; width-1
-            mov a width
-            mov b 1
-            sub
-
-        ld a px
-        cmr a c
-        jnz default
-        mov b 1
-        add
-        str c px
-        break
-    
-    case_c:
-        end
-        break
-
-    default:
-        ret
-
-print:
-    .label tmp6 5
-    mov a 1
-    mov b 1
-    mov c [clear]
-    sys
-    store a 0 tmp1 ; x
-    store a 0 tmp2 ; y
-    store a 0 tmp6 ; rowBuff index
-    print_loop:
-        ;get coord
-            jmr get_coord
-        ; get tile
-            ld a tmp1 ; x
-            ld b px   ; player x
-            crr c a b
-            str c tmp4
-            ld a tmp2 ; y
-            ld b py   ; player y
-            crr b a b
-            ld a tmp4
-            and
-            cmp c 1
-            
-            ld a tmp6 ; buff pointer
-            mov b rowBuff ; + buff loc
-            add ;
-            ld a tmp3 ; tile pointer?
-            ldr b a ; load tile into b
-
-            jz set_normal
-                mov b 64
-            set_normal:
-            srr b c ; store b to c
-            ; store a 0 129
-        ;loop
-            mov a width
-            mov b 1
-            sub
-            ld a tmp1              ; X(0-4) -> a
-            cmr a c                ; X(0-4) == width
-            jnz p_ifz              ; go to ifz if X(0-4) == width
-            p_ifnz:                ; X is not 0
-                ld a tmp1          ; X -> a
-                mov b 1            ; 1 -> b
-                add                ; X + 1
-                str c tmp1         ; X = X + 1
-                inc tmp6
-                jmp continue_ploop ; continue
-            p_ifz:                 ; X is 0
-                store a 0 tmp6
-                store a 10 128
-                store a 0 129
-                mov a 1
-                mov b 1
-                mov c 128
-                sys
-                store a 0 tmp1     ; set X to 1
-                ld a tmp2          ; Y(0-4) -> a
-                mov b 1            ; 1 -> b
-                add                ; c = Y + 1
-                str c tmp2         ; Y = c
-                ; print
-                    ; print
-                    mov a 1
-                    mov b 1
-                    mov c rowBuff
-                    sys
-                    ; ld c 128
-                    ; dbg a
-                jmp continue_ploop ; continue
-            continue_ploop:
-                mov a height
-                mov b 0
-                sub
-                ld a tmp2          ; get Y (0-4)
-                cmr a c            ; Y == width+1 ?
-                jz print_loop      ; if not, continue
-    ret
-clear:
-.hex 1b
-.str "[2J"
-.hex 1b
-.str "[0;0H"
-.hex 0
\ No newline at end of file
diff --git a/code/glumbo.a b/code/glumbo.a
deleted file mode 100644
index 72accf6..0000000
--- a/code/glumbo.a
+++ /dev/null
@@ -1,271 +0,0 @@
-; GLUMBO - the 2d game thing
-
-.macro store(reg, val, addr) \
-    put @reg @val\
-    str @reg @addr
-.macro storer(reg, val, addr) \
-    put @reg @val\
-    srr @reg @addr
-
-jmp start
-get_coord:
-    ld a tmp2              ; Y(0-4) -> a
-    mov b width            ; width (5) -> b
-    mul                    ; Y(0-4) * width (5)
-
-    mov a grid_start       ; grid start address -> a
-    swp c b                ; (offset from y) -> b
-    add                    ; offsetY + gridStart
-    swp c a                ; -> a
-    ld b tmp1              ; X(0-4) -> b
-    add                    ; loc + X
-
-    str c tmp3             ; location -> tmp3
-    ret
-
-start:
-    .label width 20
-    .label height 10
-
-    .label grid_start 512
-    ; temp vars
-    .label tmp1 0
-    .label tmp2 1
-    .label tmp3 2
-    .label tmp4 3
-    .label tmp5 4
-
-    .label px 16
-    .label py 17
-    .label inp 256
-    store a 2 px
-    store a 2 py
-
-    store a 0 tmp1 ; x
-    store a 0 tmp2 ; y
-    mov a 2
-    mov b 1
-    sys
-    grid_loop:
-        ;get coord
-            jmr get_coord
-        ;store tile
-            ; storer a 46 c
-        ;main loop stuff
-        ; place tile
-            ; get X % (width - 1) to check if on x edge
-                store a 46 tmp4
-                mov a width         ; width -> A
-                mov b 1             ; 1 -> b
-                sub                 ; c = width - 1
-                swp c b             ; -> b
-                ld a tmp1           ; x -> a
-                mod                 ; c = x % (w - 1)
-                mov a 0             ;
-                crr c c a           ; c = c == 0?
-                str c tmp5          ; c -> tmp5
-
-            ; Y % (height - 1 )
-                mov a height        ; height -> A
-                mov b 1             ; 1 -> b
-                sub                 ; c = height - 1
-                swp c b             ; -> b
-                ld a tmp2           ; x -> a
-                mod                 ; c = x % (w - 1)
-                mov a 0
-                crr a c a           ; a = c == 0?
-
-            ld b tmp5
-            or
-            cmp c 1
-
-            jz do_the_store     ; edge ? continue : jmp do_the_store
-            store a 35 tmp4     ; store 35 at tmp4
-            do_the_store:
-                ld b tmp3       ; location -> b
-                ld a tmp4       ; tmp4 (character) -> a
-                srr a b         ; store the tile
-        ;;;;;;;;;;;;;;;;;;;;;;;;;
-        mov a width             ; width -> a
-        mov b 1                 ; 1 -> b
-        sub                     ; c = width - 1
-        ld a tmp1               ; X(0-4) -> a
-        cmr a c                 ; X(0-4) == width
-        jnz ifz                 ; go to ifz if X(0-4) == width (5)
-        ifnz:                   ; X is not 0
-            ld a tmp1           ; X -> a
-            mov b 1             ; 1 -> b
-            add                 ; X + 1
-            str c tmp1          ; X = X + 1
-            jmp continue_loop   ; continue
-        ifz:                    ; X is 0
-            store a 0 tmp1      ; set X to 1
-            ld a tmp2           ; Y(0-4) -> a
-            mov b 1             ; 1 -> b
-            add                 ; c = Y + 1
-            str c tmp2          ; Y = c
-            jmp continue_loop   ; continue
-        continue_loop:
-            mov a height
-            mov b 0
-            sub
-            ld a tmp2           ; get Y (0-4)
-            cmr a c             ; Y == height+1 ?
-            jz grid_loop        ; if not, continue
-    ; escaped
-    main_loop:
-        jmr print
-        ; get input
-            mov a 0
-            mov b 0
-            mov c inp
-            sys
-            jmr parse_input
-        jmp main_loop
-
-parse_input:
-    .macro case(addr, val, ln) \
-        ld a @addr\
-        cmp a @val\
-        jnz @ln
-    .macro break() jmp default
-
-    case inp 119 case_w
-    case inp 115 case_s
-    case inp 97 case_a
-    case inp 100 case_d
-
-    case inp 99 case_c
-    case inp 3 case_c
-    break
-
-    case_w:
-        ld a py
-        cmp a 0
-        jnz default
-        mov b 1
-        sub
-        str c py
-        break
-    
-    case_s:
-        ; width-1
-            mov a width
-            mov b 1
-            sub
-
-        ld a py
-        cmr a c
-        jnz default
-        mov b 1
-        add
-        str c py
-        break
-    
-    case_a:
-        ld a px
-        cmp a 0
-        jnz default
-        mov b 1
-        sub
-        str c px
-        break
-    
-    case_d:
-        ; width-1
-            mov a width
-            mov b 1
-            sub
-
-        ld a px
-        cmr a c
-        jnz default
-        mov b 1
-        add
-        str c px
-        break
-    
-    case_c:
-        halt
-        break
-
-    default:
-        ret
-
-print:
-    mov a 1
-    mov b 1
-    mov c [clear]
-    sys
-    store a 0 tmp1 ; x
-    store a 0 tmp2 ; y
-    print_loop:
-        ;get coord
-            jmr get_coord
-        ; get tile
-            ld a tmp3
-            ldr b a
-            str b 128
-            store a 0 129
-
-            ;TODO - make player tile be a @ or something
-            ld a tmp1 ; x
-            ld b px   ; player x
-            crr c a b
-            str c tmp4
-            ld a tmp2 ; y
-            ld b py   ; player y
-            crr b a b
-            ld a tmp4
-            and
-            cmp c 1
-            jz print_normal
-                store a 64 128
-            print_normal:
-                ; print
-                mov a 1
-                mov b 1
-                mov c 128
-                sys
-                ; ld c 128
-                ; dbg a
-        ;loop
-            mov a width
-            mov b 1
-            sub
-            ld a tmp1              ; X(0-4) -> a
-            cmr a c                ; X(0-4) == width
-            jnz p_ifz              ; go to ifz if X(0-4) == width
-            p_ifnz:                ; X is not 0
-                ld a tmp1          ; X -> a
-                mov b 1            ; 1 -> b
-                add                ; X + 1
-                str c tmp1         ; X = X + 1
-                jmp continue_ploop ; continue
-            p_ifz:                 ; X is 0
-                store a 10 128
-                store a 0 129
-                mov a 1
-                mov b 1
-                mov c 128
-                sys
-                store a 0 tmp1     ; set X to 1
-                ld a tmp2          ; Y(0-4) -> a
-                mov b 1            ; 1 -> b
-                add                ; c = Y + 1
-                str c tmp2         ; Y = c
-                jmp continue_ploop ; continue
-            continue_ploop:
-                mov a height
-                mov b 0
-                sub
-                ld a tmp2          ; get Y (0-4)
-                cmr a c            ; Y == width+1 ?
-                jz print_loop      ; if not, continue
-    ret
-clear:
-.hex 1b
-.str "[2J"
-.hex 1b
-.str "[0;0H"
-.hex 0
\ No newline at end of file
diff --git a/code/hi.a b/code/hi.a
deleted file mode 100644
index 62b1db8..0000000
--- a/code/hi.a
+++ /dev/null
@@ -1,11 +0,0 @@
-start:
-    mov a 1
-    mov b 1
-    mov c [helloworld]
-    sys
-    halt
-
-helloworld:
-.str "Hello, World!"
-.hex 0xA
-.hex 0
\ No newline at end of file
diff --git a/code/memman.a b/code/memman.a
deleted file mode 100644
index 2398cd6..0000000
--- a/code/memman.a
+++ /dev/null
@@ -1,154 +0,0 @@
-; MEMMAN - memory manager
-
-jmp start
-
-#using code/printer.a
-
-; code from calc.a
-; call with length in A
-str_to_num:
-    ; pointer to current character
-    ; ld a len
-    ld b [stm_start]
-    add
-    str c [ptr]
-    mov a 1
-    str a [mult]
-    mov a 0
-    str a [num]
-    .label zero 48
-    stm_loop:
-        ;load char, subtract zero, multiply by 10
-        ld b [ptr]
-        ldr a b
-        mov b zero
-        sub
-        swp c a
-        ld b [mult]
-        mul
-
-        ; add to num
-        swp c b
-        ld a [num]
-        add
-        str c [num]
-
-        ld a [mult]
-        mov b 10
-        mul
-        str c [mult]
-
-        ; move pointer
-        ld a [ptr]
-        mov b 1
-        sub
-        str c [ptr]
-        ld b [stm_start]
-        cmr c b
-        jz stm_loop
-    ret
-
-get_input:
-    mov a 0
-    mov b 0
-    mov c [input]
-    sys
-    str a [len]
-    ret
-
-parse_input:
-    mov a 0
-    str a [inp_ptr]
-
-    .macro case(addr, val, ln) \
-        ld a @addr\
-        cmp a @val\
-        jnz @ln
-    .macro break() jmp default
-
-    case [input] 'g' case_g
-    break
-
-    case_g:
-        ; get pointer to number
-            mov a [input]
-            mov b 1
-            add
-            str c [stm_start]
-        ; get new length
-            ld a [len]
-            mov b 2 ; subtract 2 for command + \n at the end
-            sub
-            swp c a 
-        jmr str_to_num
-        ld a [num]
-        dbg 3
-        str a 16
-        jmr print_num
-        ; print the output
-            mov a 1 ; write
-            mov b 1 ; stdout
-            mov c 32 ; address
-            sys ; syscall
-        mov a 1
-        mov b 1
-        mov c [colon_space]
-        sys
-        ldm a [num]
-        str a 16
-        jmr print_num
-        ; print the output
-            mov a 1 ; write
-            mov b 1 ; stdout
-            mov c 32 ; address
-            sys ; syscall
-        break
-
-    default:
-        ret
-
-
-start:
-    mov a 2
-    mov b 0
-    sys
-    jmr get_input
-    jmr parse_input
-    halt
-
-startup_message:
-.str "welcome to mem man the memory manager of the memory of managing the memory"
-.hex 0xa
-.str "yeah"
-.hex 0xa
-.hex 0xa
-.hex 0
-err:
-.str "what the fuck is this"
-.hex 0xa
-.hex 0
-ptr:
-.hex 0
-mult:
-.hex 0
-num:
-.hex 0
-; 256 bytes of input
-input:
-.str "0000000000000000000000000000000000000000000000000000000000000000"
-.str "0000000000000000000000000000000000000000000000000000000000000000"
-.str "0000000000000000000000000000000000000000000000000000000000000000"
-.str "0000000000000000000000000000000000000000000000000000000000000000"
-.str "0000000000000000000000000000000000000000000000000000000000000000"
-.str "0000000000000000000000000000000000000000000000000000000000000000"
-.str "0000000000000000000000000000000000000000000000000000000000000000"
-.str "0000000000000000000000000000000000000000000000000000000000000000"
-len:
-.hex 0
-inp_ptr:
-.hex 0
-stm_start:
-.hex 0
-colon_space:
-.str ": "
-.hex 0
\ No newline at end of file
diff --git a/code/move-bootloader.a b/code/move-bootloader.a
deleted file mode 100644
index 306f2fe..0000000
--- a/code/move-bootloader.a
+++ /dev/null
@@ -1,62 +0,0 @@
-start:
-    ; init stack
-    mov a 0x6000
-    mov b 0x7000
-    str b a
-    copyLoop:
-        mov a [codePointer]
-        ld a a
-        mov b 0x6000
-        add c a b
-        mov a [targetPointer]
-        str c a
-
-        mov a codeStart
-        mov b [codePointer]
-        ld b b
-        add c a b
-        
-        mov a [targetPointer]
-        ld a a
-        ; swp a c
-        ; a <- $b
-        ld d c
-        push d ; push b
-        ld d a
-        ; push a ; push a
-        str c d ; $b <- a
-        pop d
-        ; $a <- b
-        str a d
-        ; swpm c b
-        
-        mov a [codePointer]
-        ld a a
-        mov b 1
-        add c a b
-        ; mov a
-        str c [codePointer] 
-        ; continue loop
-            mov b [targetPointer]
-            ; (byte we just copied) -> B
-            ld b b
-            ; (next byte) -> A
-            ld a c
-            ; C = A (aka next byte) == 0
-            cmr c a 0
-            ; A = B (aka last byte) == 1E (end instruction)
-            cmr a b 0x1e
-            swp c b ; C -> B
-            and c a b; c=a&&b
-            mov a 1
-            cmp c a ; c==1?
-            jz copyLoop ; continue if c != 1
-    jmp 0x6001
-
-
-targetPointer:
-.hex 0
-codePointer:
-.hex 0
-; start of bootloader
-codeStart:
\ No newline at end of file
diff --git a/code/move-bootloader.c b/code/move-bootloader.c
deleted file mode 100644
index 1aa938a..0000000
--- a/code/move-bootloader.c
+++ /dev/null
@@ -1,11 +0,0 @@
-#define codeStart 900
-
-int main() {
-    // set up stack
-    *(volatile unsigned char *)0x7000 = 0x6000;
-    volatile unsigned char* codePointer = 0;
-    while ()
-    {
-        volatile unsigned char* targetPointer = 0x6000 + codePointer;
-    }
-}
\ No newline at end of file
diff --git a/code/printer.a b/code/printer.a
deleted file mode 100644
index 87b66ba..0000000
--- a/code/printer.a
+++ /dev/null
@@ -1,111 +0,0 @@
-; print the number at 0xF
-print_num:
-    ; non-address definitions
-    .label zero 48
-    .label out_start 32
-    ; define stuff in memory
-    .label number 16
-    .label mult 17
-    mov a 1
-    str a mult
-    .label currnum 18
-    .label tmp1 19
-    .label out_pointer 20
-    mov a out_start
-    str a out_pointer
-    .label swap_counter 21
-
-    loop_start:
-        ; get num-(num%mult)
-            ld a number
-            ld b mult
-            mod
-            swp c b
-            sub
-            str c tmp1
-
-        ; get num-(num%(mult*10))
-            mov a 10
-            ld b mult
-            mul
-            swp c b
-            ld a number
-            mod
-            swp c b
-            sub
-        
-        ; subtract the thingies to get the current digit
-        swp c b
-        ld a tmp1
-        sub
-        swp c a
-        ld b mult
-        div
-        str c currnum
-
-        ; add zero to currnum and store at out_pointer
-        swp a c ; currnum -> A
-        mov b zero
-        add
-        ld a out_pointer
-        srr c a ; store c to address at a (which is out_pointer)
-
-        ; continue loop
-            ; increment out_pointer
-            ld a out_pointer
-            mov b 1
-            add
-            str c out_pointer
-            ; increment mult
-            ld a mult
-            mov b 10
-            mul
-            str c mult
-        
-            swp c b ; mult -> b
-            ld a number ; get number
-            mod ; get mod, will be equal to number if reached end
-            cmr c a ; compare result of mod and number (which is still in a)
-            jz loop_start ; jump if not equal
-    ; escaped from loop; swapping around memory to flip the text
-    ld a out_pointer
-    mov b out_start
-    sub
-    swp c a
-    mov b 2
-    div
-    str c swap_counter
-    cmp c 0
-    jnz end_swap
-    start_swap:
-        ; ptr - counter
-            ld b swap_counter
-            ld a out_pointer
-            sub
-            str c tmp1
-        ; start + counter
-            ld a swap_counter ; 1
-            mov b 1
-            sub ; 1
-            swp c b ; 1 -> b
-            mov a out_start ; 32
-            add ; 32 + 1 = 33
-        swp c b
-        ld a tmp1
-        swpm a b
-        ld a swap_counter
-        mov b 1
-        sub
-        str c swap_counter
-        cmp c 0
-        jz start_swap
-    end_swap:
-    ; add \n\0
-    ld b out_pointer
-    mov a 10 ; \n
-    srr a b
-    mov a 1
-    add
-    mov a 0 ; \0
-    srr a c
-    ret
diff --git a/code/strlib.a b/code/strlib.a
deleted file mode 100644
index a18da3b..0000000
--- a/code/strlib.a
+++ /dev/null
@@ -1,128 +0,0 @@
-; number to string
-; a - pointer to output
-; b - number to print
-num_to_str:
-    str a out_pointer
-    str a out_start
-    str b [number]
-    ; non-address definitions
-    .label zero 48
-    ; define stuff in memory
-    ; .label number 16
-    ; .label mult 17
-    ; mov a 1
-    ; str a mult
-    ; .label currnum 18
-    ; .label tmp1 19
-    ; .label swap_counter 21
-
-    loop_start:
-        ; get num-(num%mult)
-            ld a [number]
-            ld b [mult]
-            mod
-            swp c b
-            sub
-            str c [tmp1]
-
-        ; get num-(num%(mult*10))
-            mov a 10
-            ld b [mult]
-            mul
-            swp c b
-            ld a [number]
-            mod
-            swp c b
-            sub
-        
-        ; subtract the thingies to get the current digit
-        swp c b
-        ld a [tmp1]
-        sub
-        swp c a
-        ld b [mult]
-        div
-        str c [currnum]
-
-        ; add zero to currnum and store at out_pointer
-        swp a c ; currnum -> A
-        mov b zero
-        add
-        ld a [out_pointer]
-        srr c a ; store c to address at a (which is out_pointer)
-
-        ; continue loop
-            ; increment out_pointer
-            ld a [out_pointer]
-            mov b 1
-            add
-            str c [out_pointer]
-            ; increment mult
-            ld a [mult]
-            mov b 10
-            mul
-            str c [mult]
-        
-            swp c b ; mult -> b
-            ld a [number] ; get number
-            mod ; get mod, will be equal to number if reached end
-            cmr c a ; compare result of mod and number (which is still in a)
-            jz loop_start ; jump if not equal
-    ; escaped from loop; swapping around memory to flip the text
-    ld a [out_pointer]
-    ld b [out_start]
-    sub
-    swp c a
-    mov b 2
-    div
-    str c [swap_counter]
-    cmp c 0
-    jnz end_swap
-    start_swap:
-        ; ptr - counter
-            ld b [swap_counter]
-            ld a [out_pointer]
-            sub
-            str c [tmp1]
-        ; start + counter
-            ld a [swap_counter] ; 1
-            mov b 1
-            sub ; 1
-            swp c b ; 1 -> b
-            ld a [out_start] ; 32
-            add ; 32 + 1 = 33
-        swp c b
-        ld a [tmp1]
-        dbg 304
-        swpm a b
-        ld a [swap_counter]
-        mov b 1
-        sub
-        str c [swap_counter]
-        cmp c 0
-        jz start_swap
-    end_swap:
-    ; add \n\0
-    ld b [out_pointer]
-    mov a 10 ; \n
-    srr a b
-    mov a 1
-    add
-    mov a 0 ; \0
-    srr a c
-    ret
-
-out_pointer:
-.hex 0
-out_start:
-.hex 0
-number:
-.hex 0
-mult:
-.hex 1
-currnum:
-.hex 0
-tmp1:
-.hex 0
-swap_counter:
-.hex 0
\ No newline at end of file
diff --git a/code/sub1.a b/code/sub1.a
deleted file mode 100644
index e84f782..0000000
--- a/code/sub1.a
+++ /dev/null
@@ -1,6 +0,0 @@
-do_the_thing:
-    ld a 0
-    mov b 1
-    sub
-    str c 0
-    ret
\ No newline at end of file
diff --git a/code/test_aliases.a b/code/test_aliases.a
deleted file mode 100644
index f63b4f5..0000000
--- a/code/test_aliases.a
+++ /dev/null
@@ -1,3 +0,0 @@
-start:
-    mov a 50
-    mov $0 a
\ No newline at end of file
diff --git a/code/test_clock.a b/code/test_clock.a
deleted file mode 100644
index fe0f539..0000000
--- a/code/test_clock.a
+++ /dev/null
@@ -1,53 +0,0 @@
-.label counter 0
-
-jmp start
-
-interrupt:
-    ld a counter
-    mov b 1
-    add
-    swp c a
-    mov b 100
-    mod
-    str c counter
-    cmp c 0
-    jnz print_numb
-    ret
-
-#using code/printer.a
-
-print_numb:
-    ld a [counter]
-    mov b 1
-    add
-    str c [counter]
-    str c 16 ; put our number into 16
-    jmr print_num ; print number at 16 (well not print but stringify)
-    mov a 1 ; write
-    mov b 1 ; stdout
-    mov c 32 ; address
-    sys ; syscall
-    ret
-
-
-start:
-    mov a helloworld
-    mov b 1
-    sub
-    mov a 1
-    mov b 1
-    sys
-    mov a interrupt
-    mov b 1
-    sub
-    str c 0x7000
-    ; nl:
-    ; jmp nl
-    halt
-
-helloworld:
-.str "Hello, World!"
-.hex a
-.hex 0
-counter:
-.hex 0
\ No newline at end of file
diff --git a/code/test_strlib.a b/code/test_strlib.a
deleted file mode 100644
index ce65675..0000000
--- a/code/test_strlib.a
+++ /dev/null
@@ -1,10 +0,0 @@
-#using code/strlib.a
-start:
-    mov a 16
-    mov b -1
-    jmr num_to_str
-    mov a 1
-    mov b 1
-    mov c 16
-    sys
-    end
\ No newline at end of file
diff --git a/code/wozmon.a b/code/wozmon.a
deleted file mode 100644
index 5462c4d..0000000
--- a/code/wozmon.a
+++ /dev/null
@@ -1,160 +0,0 @@
-;  The WOZ Monitor for the Apple 1
-;  Written by Steve Wozniak in 1976
-
-
-; Page 0 Variables
-
-.label XAML            0x24           ;  Last "opened" location Low
-.label XAMH            0x25           ;  Last "opened" location High
-.label STL             0x26           ;  Store address Low
-.label STH             0x27           ;  Store address High
-.label L               0x28           ;  Hex value parsing Low
-.label H               0x29           ;  Hex value parsing High
-.label YSAV            0x2A           ;  Used to see if hex value is given
-.label MODE            0x2B           ;  $00=XAM, $7F=STOR, $AE=BLOCK XAM
-
-
-; Other Variables
-
-.label IN              0x0200         ;  Input buffer to $027F
-.label KBD             0xD010         ;  PIA.A keyboard input
-.label KBDCR           0xD011         ;  PIA.A keyboard control register
-.label DSP             0xD012         ;  PIA.B display output register
-.label DSPCR           0xD013         ;  PIA.B display control register
-
-               .org $FF00
-               .export RESET
-
-RESET:          ;CLD             ; Clear decimal arithmetic mode.
-                ;CLI
-                MOV Y 0x7F        ; Mask for DSP data direction register.
-                STY DSP         ; Set it up.
-                MOV A 0xA7        ; KBD and DSP control register mask.
-                STA KBDCR       ; Enable interrupts, set CA1, CB1, for
-                STA DSPCR       ;  positive edge sense/output mode.
-NOTCR:          CMP #'_'+$80    ; "_"?
-                BEQ BACKSPACE   ; Yes.
-                CMP 0x9B        ; ESC?
-                BEQ ESCAPE      ; Yes.
-                INY             ; Advance text index.
-                BPL NEXTCHAR    ; Auto ESC if > 127.
-ESCAPE:         LD A #'\'+$80    ; "\".
-                JSR ECHO        ; Output it.
-GETLINE:        LD A 0x8D        ; CR.
-                JSR ECHO        ; Output it.
-                LD Y 0x01        ; Initialize text index.
-BACKSPACE:      DEY             ; Back up text index.
-                BMI GETLINE     ; Beyond start of line, reinitialize.
-NEXTCHAR:       LD A KBDCR       ; Key ready?
-                BPL NEXTCHAR    ; Loop until ready.
-                LD A KBD         ; Load character. B7 should be ‘1’.
-                STA IN,Y        ; Add to text buffer.
-                JSR ECHO        ; Display character.
-                CMP 0x8D        ; CR?
-                BNE NOTCR       ; No.
-                LD Y 0xFF        ; Reset text index.
-                LD A 0x00        ; For XAM mode.
-                TAX             ; 0->X.
-SETSTOR:        ASL             ; Leaves $7B if setting STOR mode.
-SETMODE:        STA MODE        ; $00=XAM, $7B=STOR, $AE=BLOCK XAM.
-BLSKIP:         INY             ; Advance text index.
-NEXTITEM:       LD A IN,Y        ; Get character.
-                CMP 0x8D        ; CR?
-                BEQ GETLINE     ; Yes, done this line.
-                CMP #'.'+$80    ; "."?
-                BCC BLSKIP      ; Skip delimiter.
-                BEQ SETMODE     ; Set BLOCK XAM mode.
-                CMP #':'+$80    ; ":"?
-                BEQ SETSTOR     ; Yes. Set STOR mode.
-                CMP #'R'+$80    ; "R"?
-                BEQ RUN         ; Yes. Run user program.
-                STX L           ; $00->L.
-                STX H           ;  and H.
-                STY YSAV        ; Save Y for comparison.
-NEXTHEX:        LD A IN,Y        ; Get character for hex test.
-                EOR 0xB0        ; Map digits to $0-9.
-                CMP 0x0A        ; Digit?
-                BCC DIG         ; Yes.
-                ADC 0x88        ; Map letter "A"-"F" to $FA-FF.
-                CMP 0xFA        ; Hex letter?
-                BCC NOTHEX      ; No, character not hex.
-DIG:            ASL
-                ASL             ; Hex digit to MSD of A.
-                ASL
-                ASL
-                LD X 0x04        ; Shift count.
-HEXSHIFT:       ASL             ; Hex digit left, MSB to carry.
-                ROL L           ; Rotate into LSD.
-                ROL H           ; Rotate into MSD’s.
-                DEX             ; Done 4 shifts?
-                BNE HEXSHIFT    ; No, loop.
-                INY             ; Advance text index.
-                BNE NEXTHEX     ; Always taken. Check next character for hex.
-NOTHEX:         CPY YSAV        ; Check if L, H empty (no hex digits).
-                BEQ ESCAPE      ; Yes, generate ESC sequence.
-                BIT MODE        ; Test MODE byte.
-                BVC NOTSTOR     ; B6=0 STOR, 1 for XAM and BLOCK XAM
-                LD A L           ; LSD’s of hex data.
-                STA (STL,X)     ; Store at current ‘store index’.
-                INC STL         ; Increment store index.
-                BNE NEXTITEM    ; Get next item. (no carry).
-                INC STH         ; Add carry to ‘store index’ high order.
-TONEXTITEM:     JMP NEXTITEM    ; Get next command item.
-RUN:            JMP (XAML)      ; Run at current XAM index.
-NOTSTOR:        BMI XAMNEXT     ; B7=0 for XAM, 1 for BLOCK XAM.
-                LD X 0x02        ; Byte count.
-SETADR:         LD A L-1,X       ; Copy hex data to
-                STA STL-1,X     ;  ‘store index’.
-                STA XAML-1,X    ; And to ‘XAM index’.
-                DEX             ; Next of 2 bytes.
-                BNE SETADR      ; Loop unless X=0.
-NXTPRNT:        BNE PRDATA      ; NE means no address to print.
-                LD A 0x8D        ; CR.
-                JSR ECHO        ; Output it.
-                LD A XAMH        ; ‘Examine index’ high-order byte.
-                JSR PRBYTE      ; Output it in hex format.
-                LD A XAML        ; Low-order ‘examine index’ byte.
-                JSR PRBYTE      ; Output it in hex format.
-                LD A #':'+$80    ; ":".
-                JSR ECHO        ; Output it.
-PRDATA:         LD A 0xA0        ; Blank.
-                JSR ECHO        ; Output it.
-                LD A (XAML,X)    ; Get data byte at ‘examine index’.
-                JSR PRBYTE      ; Output it in hex format.
-XAMNEXT:        STX MODE        ; 0->MODE (XAM mode).
-                LD A XAML
-                CMP L           ; Compare ‘examine index’ to hex data.
-                LD A XAMH
-                SBC H
-                BCS TONEXTITEM  ; Not less, so no more data to output.
-                INC XAML
-                BNE MOD8CHK     ; Increment ‘examine index’.
-                INC XAMH
-MOD8CHK:        LD A XAML        ; Check low-order ‘examine index’ byte
-                AND 0x07        ;  For MOD 8=0
-                BPL NXTPRNT     ; Always taken.
-PRBYTE:         PHA             ; Save A for LSD.
-                LSR
-                LSR
-                LSR             ; MSD to LSD position.
-                LSR
-                JSR PRHEX       ; Output hex digit.
-                PLA             ; Restore A.
-PRHEX:          AND 0x0F        ; Mask LSD for hex print.
-                ORA #'0'+$80    ; Add "0".
-                CMP 0xBA        ; Digit?
-                BCC ECHO        ; Yes, output it.
-                ADC 0x06        ; Add offset for letter.
-ECHO:           BIT DSP         ; DA bit (B7) cleared yet?
-                BMI ECHO        ; No, wait for display.
-                STA DSP         ; Output character. Sets DA.
-                RTS             ; Return.
-
-                BRK             ; unused
-                BRK             ; unused
-
-; Interrupt Vectors
-
-                .WORD $0F00     ; NMI
-                .WORD RESET     ; RESET
-                .WORD $0000     ; BRK/IRQ
\ No newline at end of file